Miscellaneous Leaks

[Unity] Final IK RootMotion 1.8

Submitted by g5t432r213tg45, , Thread ID: 136836

Thread Closed
13-07-2019, 05:22 PM
This post was last modified: 13-07-2019, 05:22 PM by g5t432r213tg45
#1
The final Inverse Kinematics solution for Unity.

[Image: 36710990-aa59-4e1e-bcaf-d4f7eda7c40b.jpg]

[/url] Update (1.8):

Version 1.8 brings many fixes and improvements to Final IK:



- Added the first multithreaded AnimationJob versions of Final IK solvers: CCDIKJ and AimIKJ.:

- Added LookAtController.

- Added leg stretching to VRIK.

- Added ArmIK.

- Added support for legless characters to VRIK.

- Improvements to the VRIK Calibrator.

- VRIK tested on the new Oculus Quest hardware.

- Added a Questions & Answers page for Final IK and PuppetMaster.



Please see the Release Notes for the full list of update details.

Final-IK 1.8 is fully compatible with PuppetMaster 0.8 and Unity 5/2017/2018/2019(beta) versions.



What can I do with Final IK?

Take a look at over 30 (and counting) demo videos on YouTube.



What does it contain?

VRIK

Full Body Biped IK

Biped IK

CCD IK

Multi-effector FABRIK

Look-At IK

Aim IK

Limb IK

Rotation Limits

Grounder

Interaction System

+ 52 Demo scenes and example scripts for all components



How does it perform?

Desktop

Mobile



Technical Overview

- Does NOT require Unity Pro

- Does NOT require, but works with Mecanim

- Tested on Standalone, Web Player, IOS and Android

- Source code included

- Custom undoable inspectors and scene view handles for each component

- Warning system to safeguard from null references and invalid setups

- Optimized for great performance

- Modular, easily extendable. Compose your own custom character rigs

- HTML documentation, fully commented code

- Tested on a wide range of characters



Links

Publisher's Website



Documentation

Questions & Answers

Online User Manual

[url=http://www.root-motion.com/finalikdox/html/classes.html]Online Script Reference



Download link

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