Counter-Strike
How The Economy Works In CS:GO
Submitted by blackorchid, 08-12-2019, 03:53 PM, Thread ID: 151990
Thread Closed
08-12-2019, 03:53 PM
#1 Understanding the basics of the mechanics behind the economy in Counter-Strike Global Offensive is very important! At least if you are playing competitive and/or trying to improve your game.
To begin with I will give you a little tip. If you are CT and lost the first round buy! (armor, pistol, nades). At this point in the game, the enemy team economy is also weak, and they will probably stick with SMGs. If you lose, nothing is really lost, you will Eco on 3rd round (which you would have done anyway), but still be able to buy on the 4rd round (just dont waste all your money on decoy nades on 1st and 2nd round). For T side it is a little more complex if you get a plant on the first round, but lose the round, you could go for full eco on 2nd round and then full buy on 3rd round. If you lose 1st round, I would buy on 2nd though.
Now to the mechanics of the economy.
You start out with $800. Each weapon has its own weapon reward (see table below), the weaker weapon, the better reward (usually). Thats why a lot of people buy SMGs on 2nd round they are cheap, good against Eco players and gives higher kill rewards.
Now another thing is the objective reward, if you get on a losing streak, you will start earning more money each round. This will get reset the first round you win so if you lose a lots of rounds, win and then lose the next round, youwill most likely need to Eco again.
If you are Terrorist and dies after the timer runs out (when the bomb has not been planted), you will get 0 income. This makes it riskier to save as a Terrorist, because you could get killed after the timer runs out and then have no gun, armor or weapon the next round.
[b]CS:GO Economy[/b]
[b]Objective[/b]
[b]Team Reward[/b]
[b]Player Reward[/b]
Kill all enemies
3250
Timer runs out (CT)
3250
Defuse bomb
3500
300
Bomb explodes
3500
Bomb plant
300
Lose 1st round
1400
Lose 2 in a row
1900
Lose 3 in a row
2400
Lose 4 in a row
2900
Lose 5 in a row
3400
Lose, but get bomb plant (T)
800
[b]Weapon kill rewards[/b]
[b]Weapon[/b]
[b]Killreward[/b]
[i][b]Pistols[/b][/i]
Glock-18
$300
P2000
$300
USP-S
$300
Dual Berettas
$300
P250
$300
Tec-9
$300
Five-SeveN
$300
CZ75-Auto
$100
Desert Eagle
$300
[b][i]Heavy[/i][/b]
Nova
$900
XM1014
$900
Sawed-Off
$900
MAG-7
$900
M249
$300
Negev
$300
[b][i]SMGs[/i][/b]
MAC-10
$600
MP9
$600
MP7
$600
UMP-45
$600
P90
$300
PP-Bizon
$600
[b][i]Rifles[/i][/b]
Galil AR
$300
FAMAS
$300
AK47
$300
M4A4
$300
M4A1-S
$300
SSG 08
$300
SG 553
$300
AUG
$300
AWP
$100
G3SG1
$300
SCAR-20
$300
[b][i]Gear[/i][/b]
Zeus x27
$300
[b][i]Grenades[/i][/b]
Molotov
$300
Incendiary Grenade
$300
Decoy Grenade
$300
Flashbang
$300
High Explosive Grenade
$300
Smoke Grenade
$300
[b][i]Other[/i][/b]
Knife
$1500
To begin with I will give you a little tip. If you are CT and lost the first round buy! (armor, pistol, nades). At this point in the game, the enemy team economy is also weak, and they will probably stick with SMGs. If you lose, nothing is really lost, you will Eco on 3rd round (which you would have done anyway), but still be able to buy on the 4rd round (just dont waste all your money on decoy nades on 1st and 2nd round). For T side it is a little more complex if you get a plant on the first round, but lose the round, you could go for full eco on 2nd round and then full buy on 3rd round. If you lose 1st round, I would buy on 2nd though.
Now to the mechanics of the economy.
You start out with $800. Each weapon has its own weapon reward (see table below), the weaker weapon, the better reward (usually). Thats why a lot of people buy SMGs on 2nd round they are cheap, good against Eco players and gives higher kill rewards.
Now another thing is the objective reward, if you get on a losing streak, you will start earning more money each round. This will get reset the first round you win so if you lose a lots of rounds, win and then lose the next round, youwill most likely need to Eco again.
If you are Terrorist and dies after the timer runs out (when the bomb has not been planted), you will get 0 income. This makes it riskier to save as a Terrorist, because you could get killed after the timer runs out and then have no gun, armor or weapon the next round.
[b]CS:GO Economy[/b]
[b]Objective[/b]
[b]Team Reward[/b]
[b]Player Reward[/b]
Kill all enemies
3250
Timer runs out (CT)
3250
Defuse bomb
3500
300
Bomb explodes
3500
Bomb plant
300
Lose 1st round
1400
Lose 2 in a row
1900
Lose 3 in a row
2400
Lose 4 in a row
2900
Lose 5 in a row
3400
Lose, but get bomb plant (T)
800
[b]Weapon kill rewards[/b]
[b]Weapon[/b]
[b]Killreward[/b]
[i][b]Pistols[/b][/i]
Glock-18
$300
P2000
$300
USP-S
$300
Dual Berettas
$300
P250
$300
Tec-9
$300
Five-SeveN
$300
CZ75-Auto
$100
Desert Eagle
$300
[b][i]Heavy[/i][/b]
Nova
$900
XM1014
$900
Sawed-Off
$900
MAG-7
$900
M249
$300
Negev
$300
[b][i]SMGs[/i][/b]
MAC-10
$600
MP9
$600
MP7
$600
UMP-45
$600
P90
$300
PP-Bizon
$600
[b][i]Rifles[/i][/b]
Galil AR
$300
FAMAS
$300
AK47
$300
M4A4
$300
M4A1-S
$300
SSG 08
$300
SG 553
$300
AUG
$300
AWP
$100
G3SG1
$300
SCAR-20
$300
[b][i]Gear[/i][/b]
Zeus x27
$300
[b][i]Grenades[/i][/b]
Molotov
$300
Incendiary Grenade
$300
Decoy Grenade
$300
Flashbang
$300
High Explosive Grenade
$300
Smoke Grenade
$300
[b][i]Other[/i][/b]
Knife
$1500
RE: How The Economy Works In CS:GO
09-12-2019, 06:51 PM
#2 Good !! Thank you my friends !!! Counter strike is the best game forever !
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