Game Hacks and Cheats

[Trainer] Elite: Dangerous 64bit

Submitted by not_so_dangerous, , Thread ID: 100213

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RE: [Trainer] Elite: Dangerous 64bit

#601
I'm unaware if a new version, or anticheat workaround/bypass has been posted elsewhere, but this seems to really be well done.

Is there any plan for updates for FCs? There is a bunch of new exploitable stuff in the FC beta...

RE: [Trainer] Elite: Dangerous 64bit

#602
working perfectly, i dont know what r u arguing about

RE: [Trainer] Elite: Dangerous 64bit

#603
People are not arguing, but people are getting banned after using. Hence the discussion

RE: [Trainer] Elite: Dangerous 64bit

#604
trainer works great but has anyone found out how to set jump drive fuel usage to zero percent without getting an error

RE: [Trainer] Elite: Dangerous 64bit

#605
is this the same trainer?
https://www.mpgh.net/forum/showthread.ph...18&page=24

RE: [Trainer] Elite: Dangerous 64bit

#606
Can confirm aspects of the hack work. I have not tried the dangerous settings but I am probably not going to. This is about as in detail as I'm willing to go publically.

RE: [Trainer] Elite: Dangerous 64bit

#607
I haven't used the Hack since my first Solo Ban back in October, but I will try it out to see if it's still viable as well

I think as long as you dont go crazy and use a billion modifiers you should be safe, just do passive stuff like Trade/Mining and try to stay as close to "normal" when playing

RE: [Trainer] Elite: Dangerous 64bit

This post was last modified: 18-05-2020, 04:00 AM by xakal775
#608
HI, trainer is total detectable, i closed watchdog64, locked folder logs. Elite dangerous have a new form of detect cheats.


By frontier...
You have been warned twice before, and this was your third and final warning.

Any kind of trainer or booster, or cheat engine, counts as cheating and breaking our EULA, even when used in solo. This is because all actions in-game effect the whole game, so by cheating in one mode, you are affecting all others.

If you do not wish to have further restrictions, we suggest disabling and cleanly removing all traces of anything that could be used in this way.

If you have any other questions, we will try to help.

Best regards,

RE: [Trainer] Elite: Dangerous 64bit

This post was last modified: 18-05-2020, 06:30 PM by thezeal2022
#609
You must have been using some detectable options. I have yet to receive my second notice. I have been banned once previously but hah, I blocked EVERYTHING even closely related to logging. Made sure watchdog didn't even have perms to run, made sure elite didn't have write permissions. I pretty well locked the program down so if they do have a new detect system I got lucky and tested right before it was released.

Here's a list of things I did and did not use:
I did not use any of the Dangerous settings,
I used shield/hull/heatsink/power/allscanneropts(icl planetary)
I did use normal space extra maneuverability as well as supercruise too but I started noticing some weird glitches happening in super so I disabled it and they all stopped. Also monitoredaccelerated network traffic in a solo instance during the super cruise test(like 14k/s) Normally like 200-800 for solo if anything at all. As I said before though my timing could have been right. We will discover through trial and error though

RE: [Trainer] Elite: Dangerous 64bit

#610
18-05-2020, 06:18 PM
thezeal2022 Wrote:
You must have been using some detectable options. I have yet to receive my second notice. I have been banned once previously but hah, I blocked EVERYTHING even closely related to logging. Made sure watchdog didn't even have perms to run, made sure elite didn't have write permissions. I pretty well locked the program down so if they do have a new detect system I got lucky and tested right before it was released.

Here's a list of things I did and did not use:
I did not use any of the Dangerous settings,
I used shield/hull/heatsink/power/allscanneropts(icl planetary)
I did use normal space extra maneuverability as well as supercruise too but I started noticing some weird glitches happening in super so I disabled it and they all stopped. Also monitoredaccelerated network traffic in a solo instance during the super cruise test(like 14k/s) Normally like 200-800 for solo if anything at all. As I said before though my timing could have been right. We will discover through trial and error though


Or just better yet don't use this detectable ware if you don't wanna get caught. Since you're playing with fire there.

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