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How do i get into 3D Modeling?

Submitted by EndrFX, , Thread ID: 172504

Thread Closed
20-05-2020, 02:24 AM
#1
I've wanted to get into 3d modeling but I really don't know how, most of the courses and WAY too much and I don't have that kind of money and when I look on YouTube I get very confused because they're not series just tutorials
Fetus Deletus

RE: How do i get into 3D Modeling?

#2
20-05-2020, 02:24 AM
EndrFX Wrote:
I've wanted to get into 3d modeling but I really don't know how, most of the courses and WAY too much and I don't have that kind of money and when I look on YouTube I get very confused because they're not series just tutorials
You can get Blender without buying money

RE: How do i get into 3D Modeling?

#3
Yes, the new Blender version has a lot of improventment on the UX and it's more easier to learn rather than the pasts

RE: How do i get into 3D Modeling?

#4
zbrush, blender, have many contents in youtube, or pirate contents in google xD

RE: How do i get into 3D Modeling?

This post was last modified: 11-06-2020, 12:09 AM by Bibbydall
#5
I have come to impart that indeed, you should use blender. As someone who has done a diploma in games design which used maya... don't go do a degree in games design and instead use the internet and youtube to learn blender, you will save yourself so much money. going to a uni or something for that is only if you want to learn that way, the paper is useless. Blender guru has some nice vids on youtube if you are interested. And the newest version of blender has a bunch of neat new features and is easier to use (is what finally swayed me to completely ditch any idea of sticking with maya... that and it is free). There is also a bunch of community mods/add-ons, both free and paid, that gives you a lot of functionality among other things, although I recommend to learn basic blender before you dive into that ocean. It also has their own version of sculpting tools which they improved upon in their latest release.

As for games engines and coding languages though, I would suggest unity and C#, if C# seems a bit to much start with python then learn C#. I suggest Unity over unreal, as when you want to make money Unity requires you pay for a certain premium tier when you earn a certain amount, where as unreal takes a 5% cut. and the 5% ends up being more costly than unity.

RE: How do i get into 3D Modeling?

#6
Start simple. Try to model whats coming thorugh your mind.
Get comfortable with the software u use. Create a square and resize it. turn it. move it. It's mainly learning by doing.

RE: How do i get into 3D Modeling?

#7
Start with the tutorials on building basic things like a doughnut, a telephone or a hammer in Blender. Also definitely write notes on hotkey shortcuts. Good luck on your journey.

RE: How do i get into 3D Modeling?

#8
Vouching for blender, like the others! I have some friends who make blender tutorials on YT--if you follow tutorials and ask for help on forums as well as doing your own experimenting, you'll be sure to find your way. ^^

RE: How do i get into 3D Modeling?

#9
Blenders apparently had some huge improvements, but I hate the UI and the way it pretty much forces you to use hotkeys (it seems they have a hate-boner for shelfs and useful buttons), speaking as someone coming from Autodesk software (Maya/3DSMAX). if you got no money and wanna keep things super legal, blenders the most popular and supported one to go for, but if you want to work with "industry standard" tools Autodesk is pretty much the only choice.

RE: How do i get into 3D Modeling?

#10
So a lot of people have suggested blender, which is fine for creating assests for games or fx. If you want something more industrial and parameterised, then I would suggest onshape. It is an in browser 3D modelling site and if you have a email address with .edu in it then you can get a student log in and private storage. The main difference between blender and onshape is the way you go about building the object. If you have an engineering back ground then you would be comfortable with drawing a 2D sketch and extruding a shape from it, cutting away material you don't need etc. Common other parametric modelling software include solidworks and ansys but DO NOT look for cracked versions of these as the companies have started coming down hard on people who get caught torrenting cracked copies. If you want to 3D print parts then you will probably want to use onshape.

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