Update to Tagging (slowdown effect when hit by enemy fire)
Effect of tagging on movement speed reduced: Tagging Movement Speed Reduction (Standard) 80% >> 70% Tagging Movement Speed Reduction (Wall Penetration) 35% >> 25% Increased the time it takes to reach desired slow amount when tagged by 100%
With these changes, gameplay is going to change drasticaly. If you were one of those CS:GO players that used to run away from shots while getting tagged and survived probably weren't having much luck with it on Valorant. With these changes, you'll have more of a running chance, and that's great! This gigantic slowdown is part of why Valorant feels kind of slow sometimes.
RE: Tagging Effect changed on latest Valorant patch (1.02)