Garry's Mod Leaks

[Leak] Stun Gun SWEP

Submitted by Ikabyte, , Thread ID: 184847

Thread Closed
27-10-2020, 10:21 AM
#1
[Image: d64ec9a4f4154d276edef71b5697be2c.png]

Stungun SWEP for Garry's Mod DarkRP, TTT and other gamemodes. Taze your enemies to quickly take them down!

21/4 - 2020 - New model added!

Stun gun
This is a SWEP designed to bring down the enemy in a secure manner. Once shot, he will be paralyzed, unable to speak and move until the effect wears off.
If you're playing DarkRP, you can then swiftly arrest the target with the arrest baton while it's paralyzed.
Showcase video was edited by Manchyy, many thanks!
Support
[Image: TkII5iC.png] Sandbox
[Image: TkII5iC.png] DarkRP 2.5 and up
[Image: TkII5iC.png] TTT
[Image: TkII5iC.png] Theoretically any sandbox derived gamemode
Features
  • Fully supports arrest and unarrest baton in DarkRP
  • No ragdoll mode - For large servers where performance is essential, disable ragdoll and have a shaking effect instead
  • Team immunity - Prevent people from tazing their teammates, police can't taze police for example
  • Individual immunity - Customizable function for advanced immunity needs, by default set to make the mayor and chief be fully immune
  • Finite or infinite ammo, your choice
  • Automatic ammo configuration for DarkRP and TTT
  • Full TTT store support with an icon
  • Optional stun damage
  • Optional success chance
  • Mute system - Stunned players can't speak or type
  • Dynamic pain sounds based on player model
  • Drop carrying weapon on taze
  • Works out of the box, just drop in addons folder
  • Fully configurable
  • Built in support for bLogs, GAS bLogs, pLogs and mLogs
  • Supports my hat stink's Handcuff addon!
  • Experimental: Stunned players take fall damage

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RE: [Leak] Stun Gun SWEP

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