Game Engine and Assets Leaks

[UE4 ASSETS] Third Person Archery

Submitted by SborraCane, , Thread ID: 209171

Thread Closed
15-06-2021, 09:31 PM
#1
My goal?
After creating the archery system for Aron's Adventure I received a lot of questions from people that wanted a system like that for the marketplace. My goal with this pack was to deliver an easy to use bow master Blueprint. I want people to make a child actor and then just change settings until they reach the settings they are happy with. I hope this gets to deliver. This system is 100% made in Blueprints and is easy to read and expand upon.
Settings:
  • Instant fire or draw?
  • Always aim, Toggle aim or hold to aim?
  • Quiver, no quiver, or quiver but ignore the animations?
  • What UI?
  • Controller aim assist?
  • Slow motion for aiming or slow motion for drawing?
  • What camera effects should happen at different stages?
  • Max range, damage, etc.
These are some of the questions you can answer by changing some bools and floats around. You can get vastly different results with just a few clicks of your mouse.
For the best overview of what's included in the pack I strongly recommend to check out the links above.




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