Garry's Mod Leaks

[LEAK] Zeros PumpkinNight (Halloween / Christmas Script)

Submitted by Deleted_344389, , Thread ID: 217884

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Deleted_344389
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01-09-2021, 08:39 PM
This post was last modified: 01-09-2021, 08:43 PM by Deleted_344389
#1
There are no backdoors Smile
This is the latest version. (2.0.7)

[font="Hind Vadodara", sans-serif][b]TTT Setup:[/b][/font]
  • Start your server map wtith DarkRP and place the Shop NPC, Scoreboard and Anti Ghost Sign

  • Type [b]!zpn_save[/b] in Chat to save them for the current Map.

  • If you want custom spawn points for Pumpkins then use the Pumpkin Spawner Toolgun to place some and use the save Button on the Toolgun menu.

  • Change the Shop Config to TTT Items like the Discombobulator

  • If you want you can enable the Ghost entity to spawn on Round start zpn.config.Ghost.SpawnOnMapLoad

  • Start your map on TTT

  • Admins can spawn/remove the Boss enemy with the console commands: [b]zpn_boss_spawn [/b]/ [b]zpn_boss_remove[/b]
[font="Hind Vadodara", sans-serif][b]Shop Interface:[/b][/font]
  • The Candy Shop lets your Players buy Item with candy Points.

  • Some Items are Rank Restricted

  • You can edit the Shop Items in the config at zpn.config.Shop

  • The Shop currently allows Items of the Type (Entity,Weapon,Health,Armor,SH Accessory,Pointshop01 Points,Pointshop02 StandardPoints,Pointshop02 PremiumPoints)

  • If you want more Item Types added just open a Ticket
[font="Hind Vadodara", sans-serif][b]Candy:[/b][/font]
  • Candy can be collected by Smashing Pumpkins, Pumpkin Minions, Ghosts or even by defeating the Scary Pumpkin Boss!

  • Each Candy Entity can hold a diffrent amount of candy which can be defined in the config at zpn.config.Candy.Candytypes

  • Candy points are displayed on the bottom left corner in the Shop Interface or by typing [b]!candy [/b]in the chat

  • You can drop candy (if you have any) by typing [b]!dropcandy NUMBER [/b]in the Chat
[font="Hind Vadodara", sans-serif][b]Pumpkins:[/b][/font]
  • Pumpkins spawn randomly arround the map, the spawn interval and max count can be defined in the config at zpn.config.PumpkinSpawner

  • The spawn positions will be collected by Player who are Valid, Alive, Not in a Vehicle, On the Ground, Not near a AntiGhostSign, Not near another Pumpkin.

  • When damaged the Pumpkin breaks in to Gibs and spawns some can which amount can be defined at zpn.config.Pumpkin.Candy
[font="Hind Vadodara", sans-serif][b]PartyPopper SWEP:[/b][/font]
  • The Party Popper Swep comes in two types, Normal Partypopper and PumpkinSlayer

  • The normal Partypopper shoots Pumpkin confetty and is completle harmless

  • The PumpkinSlayer is a powerfull weapon which destroys Pumpkins and Pumpkin Bombs. It also inflicts a lot of Damage to Ghosts , Pumpkin Minions and the Boss.
[font="Hind Vadodara", sans-serif][b]Pumpkin Boss:[/b][/font]
  • The Pumpkin Boss is a strong Boss Enemy which has 4 Attack Moves and 2 Defense Move

  • [b]AttackMove: PumpkingBombs [/b]is a Far Range Attack which shoots PumpkinBombs at near Players.

  • [b]AttackMove: FireRain [/b]is a Far Range Attack which rains meteors from the Sky that by Impact with the world create Firepits. This attack also shoots optional meteors at player close by.

  • [b]AttackMove: Aimed Smash[/b] is a Close Range Attack where the Boss gets a Player close to him and smashes him in to the Ground.

  • [b]AttackMove: Circular Smash[/b] is a Close Range Attack where the Boss goes underground and smashes in a circular motion.

  • [b]DefenseMove: Spawn Minions[/b] is a defense move by which the Boss will spawn some PumpkinMinions to fight for him.

  • [b]DefenseMove: [/b]Healing is a defense move by the Boss will start healing himself till he is at full health or someone destroys his Shield.

  • Once the Boss is defeated he will drop some loot and optional spawn a little fireowork. see zpn.config.PumpkinBoss.FireworkOnDeath

  • Battle Music can be defined in the config at zpn.config.PumpkinBoss.MusicPath
[font="Hind Vadodara", sans-serif][b]Pumpkin Minions:[/b][/font]
  • Pumpkin Minions search for a Player close by and shoot fireballs at him.

  • On death they spawn some candy
[font="Hind Vadodara", sans-serif][b]Ghosts:[/b][/font]
  • Ghosts can be spawned in by Admins, They steal candy from Players and smash Pumpkins.

  • The Ghost config can be found at zpn.config.Ghost

  • Ghosts store the Candy which they collect and drop it once they die.

  • If a Ghost gets damaged before he can attack then he will be Paralized for a few seconds before he hides again.

  • Everytime a Ghost successfully steals candy or smashes a pumpkin he heals himself a bit.
[font="Hind Vadodara", sans-serif][b]Anti GhostSign:[/b][/font]
  • The Anti Ghost Sign prevents ghosts from attacking Players who a near it.

  • It also prevents Pumpkins from spawning near it.
[font="Hind Vadodara", sans-serif][b]Scoreboard:[/b][/font]
  • The Scoreboard displayes the Top 10 Players which smashed the most Pumpkins

  • Player Ranks can be defined in the config so it wont display certain Players. see zpn.config.Scoreboard.RankBlackList
[font="Hind Vadodara", sans-serif][b]Data:[/b][/font]
  • Data like the Candypoints and PumpkinScore will be saved to a txt file.

  • Additionally a Rank Whitelist can be defined so only the data for certain Players will be saved. see zpn.config.Data.Whitelist


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RE: [LEAK] Zeros PumpkinNight (Halloween / Christmas Script)

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22-08-2022, 07:08 AM
#2
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