Game Engine and Assets Leaks

[UE4] Wasteland

Submitted by taliz, , Thread ID: 210648

Thread Closed
28-06-2021, 03:58 AM
#1
https://www.unrealengine.com/marketplace.../wasteland

[Image: george-shachnev-wastelanddemo-12-avi-sna...e=1&w=1600]

Features:

Detailed and carefully textured modular assets
A gigantic landscape with a multi-layered Landscape Material and customizable tessellation.
Various paint jobs for most of the assets
Modular meshes and prefabs
Interchangeable PBR Materials
Decals with grunge, concrete spots, and graffiti
Wires, barbed wire fence made as a simple spline-based mesh
Game-ready environment


Texture Sizes: 512x512 - 4096x4096

Collision: Yes, custom and automatically generated.

Vertex Count: up to 10k triangles per model

LODs: generated inside Unreal Engine 4 with custom settings.

Number of Meshes: 333

Number of Materials and Material Instances: 273

Number of Textures: 375

Supported Development Platforms: PS4, Xbox One, Windows, Mac

Supported Target Build Platforms: Windows, Mac

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RE: [UE4] Wasteland

#2
I think I saw this asset in a new game, it's sad

RE: [UE4] Wasteland

#3
this asset looks like something out of half-life alyx

RE: [UE4] Wasteland

#4
Nothing more than assets to be fumbled around if it's already used, thanks regardless

RE: [UE4] Wasteland

#5
excellent illumination, and the details of the textures

RE: [UE4] Wasteland

#6
The details of the scene is really cool.

RE: [UE4] Wasteland

#7
this is awesome, much love. cant wait to explore it.

RE: [UE4] Wasteland

#8
look, interesting, I'm going to try

RE: [UE4] Wasteland

#9
28-06-2021, 03:58 AM
taliz Wrote:
https://www.unrealengine.com/marketplace.../wasteland

[Image: george-shachnev-wastelanddemo-12-avi-sna...e=1&w=1600]

Features:

Detailed and carefully textured modular assets
A gigantic landscape with a multi-layered Landscape Material and customizable tessellation.
Various paint jobs for most of the assets
Modular meshes and prefabs
Interchangeable PBR Materials
Decals with grunge, concrete spots, and graffiti
Wires, barbed wire fence made as a simple spline-based mesh
Game-ready environment


Texture Sizes: 512x512 - 4096x4096

Collision: Yes, custom and automatically generated.

Vertex Count: up to 10k triangles per model

LODs: generated inside Unreal Engine 4 with custom settings.

Number of Meshes: 333

Number of Materials and Material Instances: 273

Number of Textures: 375

Supported Development Platforms: PS4, Xbox One, Windows, Mac

Supported Target Build Platforms: Windows, Mac

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this is so crazy bro keep at it fr

RE: [UE4] Wasteland

#10
12-07-2021, 04:02 PM
Falcon123 Wrote:
I think I saw this asset in a new game, it's sad
it have the same style as days gone i think

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