Game Hacks and Cheats

[Trainer] Elite: Dangerous 64bit

Submitted by not_so_dangerous, , Thread ID: 100213

Thread Closed

RE: [Trainer] Elite: Dangerous 64bit

#731
thankss man this shii is great <3

RE: [Trainer] Elite: Dangerous 64bit

#732
didn't know this existed really until a friend told me so that's pretty neat

RE: [Trainer] Elite: Dangerous 64bit

#733
it works on offline only im guessing? still good share!

RE: [Trainer] Elite: Dangerous 64bit

#734
28-08-2018, 08:29 PM
not_so_dangerous Wrote:
Elite No So Dangerous 1.31

Trainer for Elite: Dangerous 64bit version. Horizons and non Horizons. It's NOT working with ODYSSEY.

[Image: 1.jpg] [Image: 2.jpg] [Image: 3.jpg] [Image: 4.jpg] [Image: 5.jpg]

Lightly tested with current game version.

Virustotal
NOTE: Some antivirus programs may have issues with the trainer and mark it as unwanted or malicious software.

You will need Cheat Engine 6.5 or newer to run this trainer.

Download:
ENSD_131.ZIP - zippyshare
or
ENSD_131.ZIP - mediafire


Changelog:
Version info:
1.31 -- 2021/12/11
------------------
= Internal changes for game update 2021/12/09

1.30 -- 2021/11/11
------------------
= Internal changes for game current update

1.26 -- 2019/09/29
------------------
= Added buttons for suspend/resume all cheats.
= Internal changes for game 'September update - patch 1'.

1.25 -- 2019/04/27
------------------
+ Planet scan speed multiplier - multiplies planet scan speed up to +1000% (10 times faster).
= Internal changes for game 'April update'.

1.24 -- 2019/03/16
------------------
+ All directions planet scan and Distant planet scan - added back.
+ Paralyze NPCs - paralyze NPCs in normal flight. Normal flight agility must be enabled.

1.23 -- 2019/01/29
------------------
+ Ship normal flight and supercruise agility/maneuverability.
+ Drop off to target - allows drop off from supercruise to targeted station/combat zone/beacon. Ship must face target and speed needs to be low. This hack don't work with planets/stars/planet settlements.
+ Discovery scan speed multiplier - multiplies discovery scan speed up to +1000% (10 times faster).

1.22 -- 2019/01/17
------------------
= Better support for HiDPI monitors.
= Internal changes for game update 3.3.02

1.21 -- 2018/12/19
------------------
= Bug removed - KWS scan speed should be working now.
= Internal changes for game update 3.3.01

1.20 -- 2018/12/13
------------------
- Removed All directions planet scan and Distant planet scan - this is not used since game update 3.3.0.
+ Hyperspace animation speed - There is 10 seconds long animation before arriving to new system after receiving new system data. This animation can be speed up for less time spent in hyperspace.
+ KWS speed multiplier - multiplies KWS speed up to +1000% (10 times faster).
+ Ship scan speed multiplier - multiplies ship scan speed up to +1000% (10 times faster).

1.13 -- 2018/10/21
------------------
+ Fuel scoop multiplier - multiplies fuel scooping speed up to +1000% (10 times faster).

1.12 -- 2018/10/17
------------------
= Improved offsets scanning - game freezes for 1 second only.

1.11 -- 2018/10/16
------------------
= Bug removed - sentinel damage leading to game crash.

1.10 -- 2018/09/08
------------------
+ Added NPC damage multiplier to Shield/Hull/Module damage. Slider set to +0% = no added damage; +1000% = 10 times more damage. NPC vs NPC damage is multiplied too.
+ Freeze ammo - freezes ammo cartridges. Doesn't work with rockets and SRV ammo.
+ Endless heatsink - infinite heatsink duration (until change of instance).
+ No scoop - instant scooping by targeting (cargo bay must be open). Doesn't work with SRV.
+ No jump countdown - removes countdown (4...3...2...1) before jump.
+ All directions jump - allows jumping without aligning with target system.
+ Supercharge FSD - sets FSD permanently supercharged like neutron star. FSD gets supercharged after 1 jump.
+ All directions planet scan - allows Advanced discovery scanner to scan planets in all directions.
+ Distant planet scan - infinite scan distance for Advanced discovery scanner.
+ All directions KWS scan - allows KWS/Manifest/Frame Shift Wake scanners to scan ships/wakes in all directions.
+ Distant KWS scan - infinite scan distance for KWS/Manifest/Frame Shift Wake scanners.
+ All directions ship scan - allows to scan ships in all directions.

1.00 -- 2018/08/28
------------------
= Initial release.
+ Shield damage - reduces damage to the player shields. Slider set to 0% = no damage to shields; 100% = original unchanged damage to shields
+ Hull damage - reduces damage to the player hull.
+ Module damage - reduces damage to the player modules.
+ Energy consumption - reduces energy spend by weapons, engine and system. Slider set to 0% = no energy spend; 100% = original energy consumption.
+ Jump fuel consumption - reduces fuel used by jumps. Slider set to 0% = no fuel used; 100% = original fuel consumption.
+ Flight fuel consumption - reduces fuel used in normal space flight (not in supercruise).
+ No masslock - removes masslock by stations and other ships.
+ No cooldown - removes cooldown period after jumps.
+ No jump charge - removes charging of FSD before jumps.
+ No interdiction - disables all interdictions (even interdictions by player always fail).

thakx

RE: [Trainer] Elite: Dangerous 64bit

#735
Any news on update for this ? I would love to see this cheat up and running smoothly again, im even willing to pay for it.

RE: [Trainer] Elite: Dangerous 64bit

#736
damage hack is not longer working

RE: [Trainer] Elite: Dangerous 64bit

#737
All hacks are working, but i'm now permanently banned from Open Play and Private groups. Also carrier is confiscated

RE: [Trainer] Elite: Dangerous 64bit

#738
12-08-2022, 12:08 PM
MeowVoyager Wrote:
All hacks are working, but i'm now permanently banned from Open Play and Private groups. Also carrier is confiscated

And why was it necessary to use this in an open game, it seems that they warned that it was impossible

RE: [Trainer] Elite: Dangerous 64bit

#739
latest update is causing problems :(

Users browsing this thread: 2 Guest(s)