Game Engine and Assets Leaks

Advanced Jigsaw Inventory (VERSION 4.27)

Submitted by Kroc95, , Thread ID: 260077

Thread Closed
15-02-2023, 06:09 PM
#1
VERSION : 4.27
If you guys have any trouble about downloading please let me know.


Unreal Marketplace : https://www.unrealengine.com/marketplace...0d157442eb

Jigsaw inventory system that supports rotating, stacking, splitting items and container within container, also has a equip slot and pickup system and many more features.

Inside you will find a fully replicated example, in this example you can setup your loot containers, pickups, weapon attachments and even loot dead players and AI, so if you're looking to get a head start in your next shooter looter game this example is for you and it's easy to manage.


The included example is one of many possibilities, you can setup your own inventory layout and the system will take care of everything including replication, furthermore this system uses one component to manage player inventory, loot containers and even vendors, all of these actors share the same component which makes it easy to communicate between them.



If you prefer to handle everything yourself and not use the available tools you can do it, the inventory UI is composed of 2 widgets, with these 2 widgets you can create any inventory system you want, the JSIContainer will provide you with everything that's happening from a player wanting to move something, an item being clicked etc and you decide what should happen.





Please take a look below to get a list of most of the features.

Technical Details
Features:



You can fully customize your inventory
Rotate items
Split items by holding a key (works on multiple containers)
Resize item dimensions at runtime
You can add default items to the inventory within the editor
You can open any container by double clicking on it, and add/remove whatever you want to it.
You can select what items can and cannot be supported by a certain container.
2 type of containers (Normal inventory and EquipToSlot)
Update any item texture, size in game.
You can handle multiple events for various things such as item over item for attachments or combining items etc
You can make vendors, containers, equippable slots and your main inventory(ies)
Pickup system available, easy to integrate
Rarity system with customizable colors for each container.
Sounds for picking up and dropping items
Dropping over an item container will attempt to add the item to it, automatically tries to find the best option to add it (rotation, stacking)
Stacking items (works between containers)

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RE: Advanced Jigsaw Inventory (VERSION 4.27)

#2
15-02-2023, 06:09 PM
Kroc95 Wrote:
VERSION : 4.27
If you guys have any trouble about downloading please let me know.


Unreal Marketplace : https://www.unrealengine.com/marketplace...0d157442eb

Jigsaw inventory system that supports rotating, stacking, splitting items and container within container, also has a equip slot and pickup system and many more features.

Inside you will find a fully replicated example, in this example you can setup your loot containers, pickups, weapon attachments and even loot dead players and AI, so if you're looking to get a head start in your next shooter looter game this example is for you and it's easy to manage.


The included example is one of many possibilities, you can setup your own inventory layout and the system will take care of everything including replication, furthermore this system uses one component to manage player inventory, loot containers and even vendors, all of these actors share the same component which makes it easy to communicate between them.



If you prefer to handle everything yourself and not use the available tools you can do it, the inventory UI is composed of 2 widgets, with these 2 widgets you can create any inventory system you want, the JSIContainer will provide you with everything that's happening from a player wanting to move something, an item being clicked etc and you decide what should happen.





Please take a look below to get a list of most of the features.

Technical Details
Features:



You can fully customize your inventory
Rotate items
Split items by holding a key (works on multiple containers)
Resize item dimensions at runtime
You can add default items to the inventory within the editor
You can open any container by double clicking on it, and add/remove whatever you want to it.
You can select what items can and cannot be supported by a certain container.
2 type of containers (Normal inventory and EquipToSlot)
Update any item texture, size in game.
You can handle multiple events for various things such as item over item for attachments or combining items etc
You can make vendors, containers, equippable slots and your main inventory(ies)
Pickup system available, easy to integrate
Rarity system with customizable colors for each container.
Sounds for picking up and dropping items
Dropping over an item container will attempt to add the item to it, automatically tries to find the best option to add it (rotation, stacking)
Stacking items (works between containers)

Content has been stripped. Go to the quoted post to view the content.

UE.4.27? what version?

RE: Advanced Jigsaw Inventory (VERSION 4.27)

OP
#3
15-02-2023, 06:46 PM
xxxedimaxxx Wrote:
UE.4.27? what version?
Like you said. Unreal Engine 4.27 there is no project version the producer updates his projects according to the unreal versions.

RE: Advanced Jigsaw Inventory (VERSION 4.27)

#4
this is replicated right?

RE: Advanced Jigsaw Inventory (VERSION 4.27)

#5
15-02-2023, 06:09 PM
Kroc95 Wrote:
VERSION : 4.27
If you guys have any trouble about downloading please let me know.


Unreal Marketplace : https://www.unrealengine.com/marketplace...0d157442eb

Jigsaw inventory system that supports rotating, stacking, splitting items and container within container, also has a equip slot and pickup system and many more features.

Inside you will find a fully replicated example, in this example you can setup your loot containers, pickups, weapon attachments and even loot dead players and AI, so if you're looking to get a head start in your next shooter looter game this example is for you and it's easy to manage.


The included example is one of many possibilities, you can setup your own inventory layout and the system will take care of everything including replication, furthermore this system uses one component to manage player inventory, loot containers and even vendors, all of these actors share the same component which makes it easy to communicate between them.



If you prefer to handle everything yourself and not use the available tools you can do it, the inventory UI is composed of 2 widgets, with these 2 widgets you can create any inventory system you want, the JSIContainer will provide you with everything that's happening from a player wanting to move something, an item being clicked etc and you decide what should happen.





Please take a look below to get a list of most of the features.

Technical Details
Features:



You can fully customize your inventory
Rotate items
Split items by holding a key (works on multiple containers)
Resize item dimensions at runtime
You can add default items to the inventory within the editor
You can open any container by double clicking on it, and add/remove whatever you want to it.
You can select what items can and cannot be supported by a certain container.
2 type of containers (Normal inventory and EquipToSlot)
Update any item texture, size in game.
You can handle multiple events for various things such as item over item for attachments or combining items etc
You can make vendors, containers, equippable slots and your main inventory(ies)
Pickup system available, easy to integrate
Rarity system with customizable colors for each container.
Sounds for picking up and dropping items
Dropping over an item container will attempt to add the item to it, automatically tries to find the best option to add it (rotation, stacking)
Stacking items (works between containers)

Content has been stripped. Go to the quoted post to view the content.
been looking for this for a long time, thankyou for the addition to my game assets

RE: Advanced Jigsaw Inventory (VERSION 4.27)

#6
I've got 5/5.1/5.2 if anyone needs willing to swap for stuff

RE: Advanced Jigsaw Inventory (VERSION 4.27)

#7
17-07-2023, 12:18 PM
datadvantage Wrote:
I've got 5/5.1/5.2 if anyone needs willing to swap for stuff
i dont have anything to trade but id love to get the 5.2 version if possible

RE: Advanced Jigsaw Inventory (VERSION 4.27)

#8
problem with the link please fix

RE: Advanced Jigsaw Inventory (VERSION 4.27)

#9
probleme with the link, i think is down, please fix

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