Game Hacks and Cheats

[Trainer] Elite: Dangerous 64bit

Submitted by not_so_dangerous, , Thread ID: 100213

Thread Closed
28-08-2018, 08:29 PM
This post was last modified: 11-12-2021, 04:36 PM by not_so_dangerous
#1
Elite No So Dangerous 1.31

Trainer for Elite: Dangerous 64bit version. Horizons and non Horizons. It's NOT working with ODYSSEY.

[Image: 1.jpg] [Image: 2.jpg] [Image: 3.jpg] [Image: 4.jpg] [Image: 5.jpg]

Lightly tested with current game version.

Virustotal
NOTE: Some antivirus programs may have issues with the trainer and mark it as unwanted or malicious software.

You will need Cheat Engine 6.5 or newer to run this trainer.

Download:
ENSD_131.ZIP - zippyshare
or
ENSD_131.ZIP - mediafire


Changelog:
Version info:
1.31 -- 2021/12/11
------------------
= Internal changes for game update 2021/12/09

1.30 -- 2021/11/11
------------------
= Internal changes for game current update

1.26 -- 2019/09/29
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= Added buttons for suspend/resume all cheats.
= Internal changes for game 'September update - patch 1'.

1.25 -- 2019/04/27
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+ Planet scan speed multiplier - multiplies planet scan speed up to +1000% (10 times faster).
= Internal changes for game 'April update'.

1.24 -- 2019/03/16
------------------
+ All directions planet scan and Distant planet scan - added back.
+ Paralyze NPCs - paralyze NPCs in normal flight. Normal flight agility must be enabled.

1.23 -- 2019/01/29
------------------
+ Ship normal flight and supercruise agility/maneuverability.
+ Drop off to target - allows drop off from supercruise to targeted station/combat zone/beacon. Ship must face target and speed needs to be low. This hack don't work with planets/stars/planet settlements.
+ Discovery scan speed multiplier - multiplies discovery scan speed up to +1000% (10 times faster).

1.22 -- 2019/01/17
------------------
= Better support for HiDPI monitors.
= Internal changes for game update 3.3.02

1.21 -- 2018/12/19
------------------
= Bug removed - KWS scan speed should be working now.
= Internal changes for game update 3.3.01

1.20 -- 2018/12/13
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- Removed All directions planet scan and Distant planet scan - this is not used since game update 3.3.0.
+ Hyperspace animation speed - There is 10 seconds long animation before arriving to new system after receiving new system data. This animation can be speed up for less time spent in hyperspace.
+ KWS speed multiplier - multiplies KWS speed up to +1000% (10 times faster).
+ Ship scan speed multiplier - multiplies ship scan speed up to +1000% (10 times faster).

1.13 -- 2018/10/21
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+ Fuel scoop multiplier - multiplies fuel scooping speed up to +1000% (10 times faster).

1.12 -- 2018/10/17
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= Improved offsets scanning - game freezes for 1 second only.

1.11 -- 2018/10/16
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= Bug removed - sentinel damage leading to game crash.

1.10 -- 2018/09/08
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+ Added NPC damage multiplier to Shield/Hull/Module damage. Slider set to +0% = no added damage; +1000% = 10 times more damage. NPC vs NPC damage is multiplied too.
+ Freeze ammo - freezes ammo cartridges. Doesn't work with rockets and SRV ammo.
+ Endless heatsink - infinite heatsink duration (until change of instance).
+ No scoop - instant scooping by targeting (cargo bay must be open). Doesn't work with SRV.
+ No jump countdown - removes countdown (4...3...2...1) before jump.
+ All directions jump - allows jumping without aligning with target system.
+ Supercharge FSD - sets FSD permanently supercharged like neutron star. FSD gets supercharged after 1 jump.
+ All directions planet scan - allows Advanced discovery scanner to scan planets in all directions.
+ Distant planet scan - infinite scan distance for Advanced discovery scanner.
+ All directions KWS scan - allows KWS/Manifest/Frame Shift Wake scanners to scan ships/wakes in all directions.
+ Distant KWS scan - infinite scan distance for KWS/Manifest/Frame Shift Wake scanners.
+ All directions ship scan - allows to scan ships in all directions.

1.00 -- 2018/08/28
------------------
= Initial release.
+ Shield damage - reduces damage to the player shields. Slider set to 0% = no damage to shields; 100% = original unchanged damage to shields
+ Hull damage - reduces damage to the player hull.
+ Module damage - reduces damage to the player modules.
+ Energy consumption - reduces energy spend by weapons, engine and system. Slider set to 0% = no energy spend; 100% = original energy consumption.
+ Jump fuel consumption - reduces fuel used by jumps. Slider set to 0% = no fuel used; 100% = original fuel consumption.
+ Flight fuel consumption - reduces fuel used in normal space flight (not in supercruise).
+ No masslock - removes masslock by stations and other ships.
+ No cooldown - removes cooldown period after jumps.
+ No jump charge - removes charging of FSD before jumps.
+ No interdiction - disables all interdictions (even interdictions by player always fail).

RE: [Trainer] Elite: Dangerous 64bit

#2
hmmm its the Trainer for elite dangerous horizons or non horizons and for which game version?

RE: [Trainer] Elite: Dangerous 64bit

OP
This post was last modified: 30-08-2018, 07:55 AM by not_so_dangerous
#3
@Trilias Trainer works on both versions (Horizons and non Horizons). Tested on latest game update 3.2.0.

RE: [Trainer] Elite: Dangerous 64bit

#4
has anyone tested to see if it works? this game is too grindy

RE: [Trainer] Elite: Dangerous 64bit

#5
hmm OK for me the download link is dead i hate my internet -.-

RE: [Trainer] Elite: Dangerous 64bit

OP
#6
@Trilias Would you prefer different file server? Tell me where you can download from and I can add another download link.

@Solarh I'm testing Supercharged FSD right now. I think I can add it to the next trainer release ;-)

RE: [Trainer] Elite: Dangerous 64bit

This post was last modified: 01-09-2018, 03:39 AM by lorddog
#7
30-08-2018, 01:21 AM
Trilias Wrote:
hmmm its the Trainer for elite dangerous horizons or non horizons and for which game version?

There is no a real difference. The EDlauncher just start elitedangerous64.exe with a special parameter to switch to horizon or vanilla mode. Everything else is the same.

28-08-2018, 08:29 PM
not_so_dangerous Wrote:
Elite No So Dangerous 1.00

Trainer for Elite: Dangerous 64bit version.



Content has been stripped. Go to the quoted post to view the content.

wow, i need credits to download something?

RE: [Trainer] Elite: Dangerous 64bit

#8
01-09-2018, 02:56 AM
lorddog Wrote:
There is no a real difference. The EDlauncher just start elitedangerous64.exe with a special parameter to switch to horizon or vanilla mode. Everything else is the same.


wow, i need credits to download something?

yep its real stupid. make account - make 15 posts- now you need 8 credits

RE: [Trainer] Elite: Dangerous 64bit

#9
Confirm working offline no ban. juust dont be stupid.

RE: [Trainer] Elite: Dangerous 64bit

#10
01-09-2018, 07:41 AM
stevieshae Wrote:
Confirm working offline no ban. juust dont be stupid.

you can do everything when you are "offline".

Anyway, i wouldn't use it.
Why? It's easy, it seems that not all anti-cheats are deactivated.

So beware of usage!

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