Garry's Mod

[C++] Neko - The most stable lua loader for gmod

Submitted by Zone19_ScpRP, , Thread ID: 116486

Thread Closed
11-01-2019, 09:18 PM
#1
Hello everyone, this is a release of cheat for gmod
It has such a helpful functions as scripthook or getting achievements
enjoy


Virus Scans:
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Jotti



<ConCommands>
~~~~
neko_exit-Unload neko
neko_list-List commands
neko_help-Get help of command
neko_setname-Set name
neko_achievementlist-Print all achievements
neko_awardachievement-Award achievement
neko_unawardachievement-UnAward achievement
neko_menurun-Run lua string in menu
neko_runstring-Run lua string
neko_menufile-Run lua file related to NC_INPUT (in menu state)
neko_runfile-Run lua file related to NC_INPUT
neko_luamodule-load/list/unload lua modules
neko_setstatus-SetRichPresence status
neko_setserver-AdversiteGame server <ip>:<port>
neko_ffunc-Find lua func
neko_lhlist-List lua hooks
neko_clear-Clear console
neko_disconnect-Disconnect with custom reason
neko_requestfile-Request file from server
neko_sendfile-Send file to server
neko_denyfile-Deny requested/sent file
~~~~
<ConVars>
neko_achievement 0-Default Achievement
neko_luadump 0-Dump all runned lua related to NC_OUTPUT
neko_luacanrun 1-Can lua run
neko_autorun 1-Autorun modules in autorun/dir
neko_sendlua 1-Can SendLua dispatch
neko_mutesound 1-Should neko block all File/URL sounds?
neko_debugoverlay 0-Output to screen
neko_senderrors 0-Should neko send lua errors to server
~~~~
Instruction:
1. Download and unzip
2. Run Neko.exe and specify the paths


~ the first path to Lua files (cheats)
~ the second path output of scripthook files
~ the last path to neko.dll


3. Press the button "Specify paths" ( )
4. Run injector, select neko.dll and inject it in gmod

~if you are using blackinject, enter "hl2.exe" in the first field and the second field enter path to "neko.dll" and click Inject

5. neko_list - all commands
~~~~
Notes:
1. Some features may not work.
2. Don't click on "" button, because all neko servers already dead. you just get an error.
3. Possible gmod crashes.
~~~~


[Image: EsjLwMc.png]

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RE: [C++] Neko - The most stable lua loader for gmod

#2
11-01-2019, 09:18 PM
Zone19_ScpRP Wrote:
-snip

You know what got my attention? your logo, we surely share something if you know what i mean.

RE: [C++] Neko - The most stable lua loader for gmod

#3
Is this detected by cake? Not exactly likely to be detected by VAC

RE: [C++] Neko - The most stable lua loader for gmod

#4
15-01-2019, 03:17 AM
justletmebealive Wrote:
Is this detected by cake? Not exactly likely to be detected by VAC

VAC doesn't do much in Gmod and !CAC is useless because it is outdated and can be bypassed easily.

RE: [C++] Neko - The most stable lua loader for gmod

#5
17-01-2019, 02:14 PM
AC130 Wrote:
VAC doesn't do much in Gmod and !CAC is useless because it is outdated and can be bypassed easily.

I see. Are there any anticheats that are good in GMod?

RE: [C++] Neko - The most stable lua loader for gmod

#6
Would this be useful for DarkRP servers? I'm trying to figure out how to use it properly, but I don't think it can do much on DarkRP servers...

RE: [C++] Neko - The most stable lua loader for gmod

#7
Constantly crash the game. All the time I do everything according to the instructions, but nothing comes out. :C

RE: [C++] Neko - The most stable lua loader for gmod

#8
Anticheat will burn your fake cheat. Sense this cheat then?

RE: [C++] Neko - The most stable lua loader for gmod

#9
It's cool , congrats , idk if it's the more stable but ok.

RE: [C++] Neko - The most stable lua loader for gmod

#10
11-01-2019, 09:18 PM
Zone19_ScpRP Wrote:
Hello everyone, this is a release of cheat for gmod
It has such a helpful functions as scripthook or getting achievements
enjoy


Virus Scans:
VirusTotal
Jotti



<ConCommands>
~~~~
neko_exit-Unload neko
neko_list-List commands
neko_help-Get help of command
neko_setname-Set name
neko_achievementlist-Print all achievements
neko_awardachievement-Award achievement
neko_unawardachievement-UnAward achievement
neko_menurun-Run lua string in menu
neko_runstring-Run lua string
neko_menufile-Run lua file related to NC_INPUT (in menu state)
neko_runfile-Run lua file related to NC_INPUT
neko_luamodule-load/list/unload lua modules
neko_setstatus-SetRichPresence status
neko_setserver-AdversiteGame server <ip>:<port>
neko_ffunc-Find lua func
neko_lhlist-List lua hooks
neko_clear-Clear console
neko_disconnect-Disconnect with custom reason
neko_requestfile-Request file from server
neko_sendfile-Send file to server
neko_denyfile-Deny requested/sent file
~~~~
<ConVars>
neko_achievement 0-Default Achievement
neko_luadump 0-Dump all runned lua related to NC_OUTPUT
neko_luacanrun 1-Can lua run
neko_autorun 1-Autorun modules in autorun/dir
neko_sendlua 1-Can SendLua dispatch
neko_mutesound 1-Should neko block all File/URL sounds?
neko_debugoverlay 0-Output to screen
neko_senderrors 0-Should neko send lua errors to server
~~~~
Instruction:
1. Download and unzip
2. Run Neko.exe and specify the paths


~ the first path to Lua files (cheats)
~ the second path output of scripthook files
~ the last path to neko.dll


3. Press the button "Specify paths" ( )
4. Run injector, select neko.dll and inject it in gmod

~if you are using blackinject, enter "hl2.exe" in the first field and the second field enter path to "neko.dll" and click Inject

5. neko_list - all commands
~~~~
Notes:
1. Some features may not work.
2. Don't click on "" button, because all neko servers already dead. you just get an error.
3. Possible gmod crashes.
~~~~


[Image: EsjLwMc.png]

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that's awsome dude thank you thats look good

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