Core Platform Fighter Game loop Scaling % knock back Blast Zones Stock and Time Ability system Menu System that works with controllers Character and Level select (with random option Simple online game search and lobbies Data Tables for attack data Character with abilities 2 - 4 players Camera System that tracks all players Player number markers that track above the players jump through / phase through platforms Basic AI players
Ability system Features:
Add collision boxes Set Animations and FX Toggle Gravity, Movement, Facing Direction Spawn Projectiles Call Other Abilities Launch Character Set Abilities within character using them and more