Game Hacks and Cheats

[Trainer] Elite: Dangerous 64bit

Submitted by not_so_dangerous, , Thread ID: 100213

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RE: [Trainer] Elite: Dangerous 64bit

#328
26-09-2019, 10:37 PM
GameTime Wrote:
FDev should have seriously waited another week, or better yet another month, before releasing that horrible September updated to screwed up the game.

I reckon their problem is with consistentlymigrating code from dev, through test to prod. There's no way they wouldn't have had regression testing against Engineers and mining, so I reckon they've simply failed to move the finished code properly through to the final production environment. They probably have a bunch of parallel dev code streams, manualmethods of merging code, deployment etc, that resulted in bugs in production that were never a factor in pre-production / test environment releases. I saw that they recently posted a "Release Engineer" job ad, which might give some credence to my theory. Who knows though, maybe they're just shit at testing.

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