Game Hacks and Cheats

[Trainer] Elite: Dangerous 64bit

Submitted by not_so_dangerous, , Thread ID: 100213

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RE: [Trainer] Elite: Dangerous 64bit

#486
14-10-2019, 04:52 PM
anoidhuman Wrote:
I've noticed that I have to make one normal jump from initially starting the program to get the fsd boost to work. Perhaps try that see if if solves the problem, do a small jump with the program active then check to see if its super charging on galmap for you.

14-10-2019, 08:00 PM
moor2 Wrote:
yes, you have to do the first jump to the treainer take effect. But the planner wont aknowledge that anyway, like i said, it does only when you supercharge against NS and game itself tells you that "FSD supercharged".
But if you look to the right, on ship info and itll show supercharged FSD range, its on. Manual jumps still requied.

Thank you guys. Making a nominal jump 1st did the trick! But I am not going to use this extensively as I don't want to overdo it Wink.. I am collecting guardian blueprints, mats and data so that eventually I will get this damn guardian fsd booster which will hopefully get me a nominal ~60 lys which will be sufficient for main galactic belt exploration. For the outskirts of the galaxy I will try legal jumponium and if this is still insufficient then and only then, supercharge with trainer..

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