This system allows to easily add dynamic behavior to any grass mesh. Use it with the UE foliage tool or spawn it dynamically in-game. Shockwaves, deforming, burning + fire propagation, cutting, growing, removing, ground blending and more effects included by default.
Technical Details
The system is made 100% in Blueprints.
Due to the Marketplace character limit, full feature list (+ starter guide) is available here: https://goo.gl/b0NSqj