Qrowio Wrote: ?? It's already been stated the S&Box is using C#. The odds of them scrapping this and implement Lua into the mix too is stupid. Lua has 100x the amount of limitations that C# has. So what would be the point?
You don't have to write your game in LUA to be able to utilize LUA scripting to add mod support.
I reckon you some kind of fancy lawyer or sumtin'?