The limitations of Lua compared to C# is ridiculous. Using both would be stupid. Sticking to C# only would be greater for the game.
That's fine. I do agree. I'm just stating (from the very beginning) it was rumored..... The whole topic was about LUA and all I stated was it was rumored it uses it too. That's all. LOL. Yes, it is limited in comparrison to just about any damn language and would be better using anything else. However no one knows for sure and there might be good reasons to stick with LUA that we couldn't possibly know/understand.
I reckon you some kind of fancy lawyer or sumtin'?