Aura 2 is a volumetric lighting/fog solution for Unity. Aura 2 simulates the illumination of the micro-particles that are present in the environment but too small to be visible to the eye/camera.
Aura 2 brings state-of-the-art volumetric lighting system to Unity.
Features : All types of light supported Full shadows support (1/2/4 directional cascade(s), spot, point) Cookie support Control Volumes (Global, Planar, Box, Sphere, Cylinder, Cone) with : Density injection Scattering control Tint control Light injection Boost control Ambient Lighting control Light Probes Lighting injection Color Temperature support Ambience Presets for 1-click kickstart Improved quality Multiple Cameras support Light Probes support Stereo / VR support Realtime preview in editor Toolbox with shortcuts Realtime Quality switch Fast Import Time Compatible with : Gaia from Procedural Worlds Amplify Shader Editor from Amplify Creations Bolt - Visual Scripting from Ludiq Opaque/Transparent* geometry support Particles illumination, fog and density ** Works in Forward/Deferred Works in LDR (Low Dynamic Range) and HDR (High Dynamic Range) Works in Gamma/Linear Texture2D and Texture3D support Dynamic 4D noise support Fully commented API