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[Guide] Ripping models from Sketchfab

Submitted by HDR, , Thread ID: 152601

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RE: [Guide] Ripping models from Sketchfab

Chwoubaka
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28-09-2020, 09:04 PM
This post was last modified: 29-09-2020, 07:59 PM by Chwoubaka
#95
After hours of trials, it works! Unfortunately some of the models don't work, I have that kind of error:

Code:
100.0 procent
################################################## Geometry
DrawElementsUInt Uint32Array
DrawElementsUByte Uint8Array
Vertex Int32Array
TexCoord0 Int32Array
"TRIANGLE_STRIP" 214
"TRIANGLES" 6
################################################## Geometry
LINES
Traceback (most recent call last):
File "starter.py", line 1770, in openFile
  Blender.Window.FileSelector(openFile,'import','file.osgjs')
File "starter.py", line 1763, in Parser
  def openFile(flagList):
File "starter.py", line 1745, in osgParser
  Animations=ys.get(ys.root,'"osgAnimation.Animationnnnn"')
TypeError: expected matrix object as argument

What should I do and how to work around this please?

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