Miscellaneous Leaks

[UE4 Asset] RPG Inventory and Interaction System 4.25

Submitted by djshirox, , Thread ID: 182498

Thread Closed
02-10-2020, 04:45 PM
#1
[Image: ShowcaseInventory-1920x1080-9572fd19dd1b...e=1&w=1600]
- Update 1.5

*Gamepad Support, Reforged Interaction System, Movable Objects, Locked Doors

System includes:
  1. Interaction - based on Capsule Trace and Box Collision. Provide Object highlight and Interaction Widget.

  2. Inventory - based on 4 Inventory Panels, Equipment Tab with 4 consumable Slots(each has individual Action Key), Live Character Preview, Statistics Tab, Health and Stamina Bars, Drag and Drop / Right Click functionality.

  3. Loot boxes, Item Pickups - each provides you with an Items Bar, from where you can choose which Items you want to take.

  4. Vendor, Storage - Customizable Inventory Size (and Gold for Vendor). Drag and Drop / Right Click functionality as well as Splitting Stackables.

  5. Dropping Items - You can Drag and Drop an Item in your Inventory into DropBar, after that the Item will be spawned in a bag near the Player.

  6. Consumables and Action Keys - You can easily customize your consumable Item to affect the Player with specified buff, e.g. Add N Health over N Duration.

  7. Save/Load System - Provide 3 types of Saving (Quicksave, Autosave and Checkpoint), Capture Thumbnail
Technical Details
Features:

  • 3 different interaction methods (Single press, Holding, Mashing)

  • Interactable Component (can be added to any actor)

  • Drag and Drop with border highlight

  • Splitting Stackables (eg. Selling to Vendors or dropping on the ground)

  • 4 Consumable Slots with individual Action Buttons

  • Equipment Tab (Head,Chestplate,Legs,Boots,Gloves,Necklace, Weapon and Shield)

  • Live Character Preview

  • Many statistics values

  • Dropping functionality (spawning bag near the Player)

  • Consumable effects (You can choose Stat, Method of adding, Value, Duration, Num of repetitions)

  • Seven types of Interactable Actors (Loot box, Item Pickup, Vendor, Storage, Forge, Door, Movable Object)

  • Easy to add new Items via Item Data or Data Table

  • Crafting System (Added with patch 1.2)

  • Shield Slot (Added with patch 1.2.5)

  • Save/Load System (Added with patch 1.4)

  • Movable Objects with Destination Point and Travel Duration (Added with patch 1.5)

  • Gamepad Support (Added with patch 1.5)

Stats:

  • 6 Components

  • 1 Function Library

  • 2 Blueprint Interfaces

  • 14 Structs

  • 19 Enums

  • 44 Widgets

  • 52 Items

  • 55 Item Icons

Input: Keyboard, Mouse, Gamepad
Network Replicated: No
Supported Development Platforms: Win32, Win64
Supported Target Build Platforms: Win32, Win64

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