Garry's Mod Leaks

EMOTES - A new way to flex! || NO BACKDOOR + FIXED FUNCTION

Submitted by Cipher1573, , Thread ID: 200593

Thread Closed
14-03-2021, 08:58 PM
#1
This error is now fixed:
Code:
[emotes - a new way to flex!] addons/emotes - a new way to flex!/lua/emotes/ui/menu.lua:321: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. fn - addons/emotes - a new way to flex!/lua/emotes/ui/menu.lua:321
  3. unknown - lua/ulib/shared/hook.lua:109


DESCRIPTION
The perfect solution to let your players flex on each other.


What is it?

This script allows your players to use static and animated emotes. Players around them can see the emotes.



But why?

Allow your players to express yourself with images. People can flex with their expensive emote, they can emote after they have killed someone to taunt them, or maybe even incorporate emotes into RP.



How do I emote?

Emote by holding G (can be changed in config), and a circle menu will pop up similar to games like Overwatch. Choose one of the predefined emotes you have put in there and just let go of the key.

Once that happens you'll go into third person so you yourself can see the emote, and everyone around you will also be able to see it.



How do players get emotes?

Players can get emotes by buying them in the in-game shop. It can be accessed with a chat command, or by talking to an NPC you put down on the map.



Emotes can be limited to certain usergroups, so you can limit specific emotes to donators if you want to.



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