Garry's Mod Leaks

Brick's Essentials [LEAK] [Backdoor free]

Submitted by xxShujinxx, , Thread ID: 203072

Thread Closed
10-04-2021, 10:45 PM
#1
Heres my leak for Brick's Essentials:

This script includes an in-game config for easy customisation, the script has many modules including: f4, levelling, themes, groups, armory, bank, marketplace, currencies, printers, inventory (newer itemstore), crafting, deathscreens, boosters, bosses, HUD, rarities, zones and weapon upgrades.

FEATURES 1
Fully Modular
The script contains multiple sub-modules such as the inventory, crafting, f4 etc.
Each sub-module can be disabled which will prevent loading of any code and therefore wont affect server performance
F4 menu
Customisable tabs with links
Settings tab which has commands as well as some client settings
Has sorting and search bars on most tabs
Most UI in the addon can be added to the F4 such as inventory, printers, boosters, profile etc
Player management
Can set the currency and level of a player
Can give players boosters, experience and currency
Can view a player's inventory, bank, boosters and printers
Can view a player's profile which includes statistics such as level, experience, money etc
Can view a player's logs which includes bosses killed and exp gained
Can view a player's screen at different qualities
In-game config
Jobs - can set the level and group requirement for any job
Shop - can set the level and group requirement for weapons and entities
Themes - can change the colors used for UI in real time
Groups - new groups can be added with unique colors, e.g. VIP+ group that includes multiple user groups
F4 - allows configuration of all the f4 tabs such as changing their icon, name as well as removing and adding new tabs as well as any links
Armory - allows config of robbery rewards, robber and police teams, can add and edit items in the armory
Bank - allows config of robbery rewards and robber and police teams
Currencies - can add and edit currencies to the game, such as credits, pounds etc
Printers - can add new printer tiers as well as configuring printer slots and printer variables
NPCS - can add and edit NPCs as well as add new items to traders etc
Deathscreens - can add new cards, emblems and soundtracks
Crafting - can add and edit items to be crafted
Resources - can configure resources as well as the resources that can be gathered
Boosters - can add and edit boosters with custom images, durations and multipliers
Bosses - can add and edit bosses as well as the rewards they give out
Rarities - can add new rarities as well as selecting the rarity of weapons and resources
Inventory
Allows importing of inventories and banks from Itemstore
Stores items such as weapons, entities and resources
Can pickup items off the ground using key binds
Rarity system that allows rarities of weapons and resources to be set
Bank system that allows players to store items in a banker NPC
Admins can view any players inventory and bank and remove items
Crafting
Players can craft weapons, resources, boosters and vehicles
Craftable items can be restricted by level and group
Items require resources to be crafted
Resources can be gathered from rocks, trees and garbage piles that can be spawned around the map
New resources and craftable items can be added in the config tab very quickly
Levelling
Provides a robust levelling system that is highly configurable
Includes a HUD at the top of the screen showing a players level
Jobs, weapons and entities can be restricted by level
Deathscreens, printer slots, crafting can be restricted by level as well
Levels/experience can be viewed and set by admins through the admin tab
MySQL Support
FEATURES 2
Bank vault
Custom models and animations
Drops money bags that need to be taken to a money launderer
Has a police requirement
Armory
Custom models and animations
Robbers can get money, weapons and experience
Has a police requirement
Money and weapons are randomised and customisable
Allows police to retrieve weapons, ammo and armor from the armory
Police items can be restricted by level, group and job
Printers
Custom models and animations
Health and ink system
Levelling system that allows progression
Tier system which allows the printers to be upgraded
Printers slots which allow players to permanently keep a printer
Can be restricted by level and group
Can be purchased for money
Store printer tier and level so they can be replaced later
When destroyed they are put on a cooldown and become unusable
Marketplace
Allows players to auction any item in their inventory for other players to bid on
Can be customised to use any currency
Players can manage their auctions and collect them
Admins can cancel and remove any active/ended auctions
Currencies
Allows admins to create a new currency on the server, e.g. credits, pounds
Currencies can be added to users
Currencies can be used in NPC stores
Deathscreens
Deathscreens adds playercards, emblems and soundtracks
When a player is killed they will see the emblem and player card of the killer as well as hearing any soundtrack
Similar to games like call of duty and CSGO
Player cards and emblems can use any image or GIF from the internet
Soundtracks can be any direct audio file URL
Cards, emblems and soundtracks can be restricted by level, groups and money
Boosters
Unlimited boosters can be created with custom icons and amounts
Boosters can be stored and activated or cancelled by the user
Boosters can last any period of time
Experience booster gives the player more experience
Printer experience booster makes their printers earn more experience
HUD
Includes a player HUD in the bottom left that shows: health, armor, money and name
Ammo HUD
Agenda, lockdown and wanted HUD
3D2D player HUD which shows other players' name as well as them talking etc
Bosses
Bosses can be spawned around the map to appear once or every 15 minutes etc
Players can fight bosses and receive rewards for killing them
Rewards can be weapons, resources, money and experience
Bosses can have their health, damage and model set
NPCs
NPCs can be placed around the map with different types: trader, marketplace, bank, money launderer and deathscreens
Traders can buy or sell items from players
Traders can use any currency that has been created, for example a trader could sell weapons for credits
Zones
Zones can be created around the map with different effects
Zones can have restrictions on them for level, group and job
Effects include, god mode, damage overtime, heal, kill on entry and block entry
Zones can have prop spawning disabled as well as certain weapons being blacklisted/whitelisted
SWEP Upgrader
Players can upgrade their SWEPs and reduce the recoil, increase the damage and clipsize
Upgrades cost money and can be configured by admins
INSTALLATION
Initial:

Important: Add https://steamcommunity.com/sharedfiles/f...2136421687 to your servers collection
Extract the "bricks-essentials" folder into your server's addons folder
Edit the few config options in "bricks-essentials/lua/bricks_server/bricks_server_luacfg_essentials.lua"
Restart your server
To edit the config you need to be ingame and use either the F4 menu or type "!bricksserver"


MySQL:

Ensure that you first have Mysqloo installed (v.9)
Set "BRICKS_SERVER.LUACONFIG.UseMySQL" to true in the lua config
Go to"bricks-essentials/lua/bricks_server/bricks_essentials/sv_mysql.lua" and enter your MySQL database details
Save the modified files and restart the server


Importing:

Xenin Inventory: to import from Xenin Inventory make sure you still have the Xenin Addon installed then put this command "bricks_server_import_xenin" in your server's console, you can then remove the Xenin Inventory.
Itemstore: to import Itemstore inventory make sure you still have Itemstore installed and then put the command "bricks_server_import_itemstore" in your server's console, you can then remove Itemstore from your server.


Commands:

The zone editor can be accessed by typing "brs_zone_editor" in your client console
The bricks server menu can be accessed by typing "bricksserver" in your client console


Workshop Content: https://steamcommunity.com/sharedfiles/f...2126843730

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