Thanks, I'd like to point out that shaderpacks usually work with newer versions on minecraft unlike mods they don't randomly break as much due to new updates. The objective of a shader is to determine the color of the pixels for a portion of the screen and the texturing and rendering system of minecraft shouldn't change too much with new updates. New items/blocks like honey blocks should use the system rendering system so it's highly unlikely that a shaderpack would break on a new version of minecraft. So far I haven't seen anything that prevents shaderpacks I downloaded for 1.12 from working on 1.16. But on continuum it starts using my gpu 100% and lagging on 1.16 unlike 1.12, so but that was an extreme edition so it could have just been my pc.