Minecraft Leaks

AAC (Advanced Anti Cheat) (Hack & Kill aura Blocker) | 5.1.0 Latest Version

Submitted by anhbo850, , Thread ID: 212930

Thread Closed
16-07-2021, 09:10 AM
#1
Spigot:AAC ( 20.00 GBP )



Download:/183371/AAC510]Here ( Version: 5.1.0 ) |



[font="droid sans", Arial, sans-serif]What is AAC[/font]
[font="droid sans", Arial, sans-serif]AAC is a powerful anti-cheat plugin for Minecraft servers. You can evaluate its capabilities at the official test server:[/font]

[font="droid sans", Arial, sans-serif]test.kons.co[/font]

[font="droid sans", Arial, sans-serif]It features 7 broad checks which collectively cover a wide variety of cheat modules.[/font]
  • Delays mitigates cheats that attempt to speed up actions that normally take a certain amount of time. It covers modules such as FastBreak, Regen, FastBow, FastEat, and similar. Statistical methods are used to ensure the check is robust and accurate during periods of server and network lag.

  • Move covers many forms of movement cheats, including flight, speed, step, phase, timer, etc. The move check adapts to a wide variety of different situations, blocks, potion effects, attribute modifiers (1.9+), liquids and more. It accounts for subtle differences in movement between client versions using the ViaVersion API, and accurately checks players flying with an elytra or riding horses.

  • Aimbot, Autoclicker and Hitbox collectively detect many different combat cheats, such as killauras, aimassists, and reach or hitbox cheats. These checks have been rigorously tested, feature built-in lag compensation and are equally accurate in PvP and PvE scenarios.

  • Interact detects and prevents players from interacting with blocks that they cannot see. For example, it can stop players from breaking blocks behind walls, 'expand' scaffold cheats, and placing blocks outside of their line of sight.

  • Misc looks for various subtle indicators that a player is cheating, such as invalid rotations or specific packets that are often accidentally sent by hacked clients.
[font="droid sans", Arial, sans-serif]Note that AAC does not feature specific checks for inventory-related cheats or walking speed scaffolds. You may wish to consider the open-source[/font][font="droid sans", Arial, sans-serif]AACAdditionPro[/font][font="droid sans", Arial, sans-serif]for those and other niche checks. AACAdditionPro is not affiliated with AAC.[/font]

[font="droid sans", Arial, sans-serif]AAC does not check players that are flying, in creative or spectator mode, or that are connected via GeyserMC.[/font]

[font="droid sans", Arial, sans-serif]Why AAC[/font]
[font="droid sans", Arial, sans-serif]AAC is fast[/font]
[font="droid sans", Arial, sans-serif]AAC has phenomenal performance. On this server with 140-150 players, AAC uses less than 4% of the tick, and less than 2ms in total, equivalent to less than 0.03%/tick per player.[/font]

[font="droid sans", Arial, sans-serif][Image: 49a491d33819d42f6d715b40e118c17b4c9af5f0...4a2e706e67][/font]

[font="droid sans", Arial, sans-serif]AAC is asynchronous by design, performing the majority of its work at the packet level rather than on the main server thread. It has undergone extensive internal optimisation and is incredibly lightweight as a result. It achieves its performance despite still analysing every single movement, interaction and attack that occurs on your server.[/font]

[font="droid sans", Arial, sans-serif]AAC is easy to use[/font]
[font="droid sans", Arial, sans-serif]AAC does away with cryptic check names, abbreviations and incomprehensible numbers. Instead, we have the[/font][font="droid sans", Arial, sans-serif]AAC Player Analysis[/font][font="droid sans", Arial, sans-serif].[/font]

[font="droid sans", Arial, sans-serif][Image: 86463e52bd769cd9b5bbe36f8ab65cf28a093f50...4d2e706e67][/font]

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