This package includes essential animations for a character witth sword & shield combat style, with a playable character blueprint. Recommended for an action RPG game.
Animation list:
Idle
18 Attacks (root motion)
Running shield attack [root motion]
4 Shield throws
Thrust (blendspace)
Walk (blendspace)
Jog (blendspace)
new! Idle to jog [blendspace] [normal/shield variations]
Brake [blendspace] [Normal/shield variations]
Run
Jump
3 Fallings
3 Landings (root motion)
Landing to jog [root motion]
Roll (blendspace, root motion)
Dodge (blendspace, root motion)
Guard / Guard Hit / Guard Break
Hurt (blendspace, root motion)
7 Hurt variations
Bound (root motion)
Get up (root motion)
Die (root motion)
4 Executions (root motion)
Turn in place (root motion)
4 Equips/Unequips
Kneel (root motion)
2 Pick up (root motion)
2 Powers/Abilities
3 Taunts
Technical Details Feature:
Hand-crafted sword & shield combat animations
Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
Playable character with sword & shield combat based on UE Third Person templatefor animation demonstration purpose
Hitbox system for hurt/damage animations testing
Debug Vector mode for directional animation blendspaces testing
Rigged to Epic Skeleton: Yes IK bones are included: Yes Number of animations: 143 Animation Type: Root Motion, In Place Number Of Character: 1 Supported Platforms Windows: Yes Mac: No Custom Bones:2 (weapon_r, shield_l)