Game Engine and Assets Leaks

[UE4] Little Hero

Submitted by danz0l, , Thread ID: 239468

Thread Closed
02-04-2022, 11:14 AM
This post was last modified: 02-04-2022, 11:21 AM by danz0l
#1
[Image: LH015-1920x1080-eaef86ec9275fd3344d7cd77...e=1&w=1920][Image: LH013-1920x1080-55819417387dede71aa3b4f2...e=1&w=1920][Image: LH014-1920x1080-24c6d6b545177cbac92c8de9...e=1&w=1920][Image: LH016-1920x1080-fe8a7c122193a63651eae585...e=1&w=1920]

Info:

- Model has 10.905 vert. (Character) and 1.277 vert. (Weapon)

- Textures: Color, Normal, Roughness, Emission, AO (2048x2048 size)

Technical Details
Rigged: Yes

Rigged to Epic skeleton: Yes

( Use retargeting for best results )

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of Animations: 15

- Idle (3)
- Run (2)
- Walk (2)
- Attack (2)
- Jump
- Jump In
- Fall
- Jump Out
- Win (2)

Animation types : In-place
Number of characters:1
Vertex counts of characters: 10.905 vert. (Character) and 1.277 vert. (Weapon)
Number of Materials: 6
Number of Textures: 9
Texture Resolutions: 2048x2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: No

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Always on the lookout for trading any Unreal assets. Check my current list for swaps
Kitbash and spaceship assets most sort after, will offer greater than 1:1 ratio.

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