* [b][i]In the project there are 1 exterior (city) and 8 interior maps.[/i][/b]
* Interior Maps; - Hospital, Laboratory, Library, Terminal, Weapon Center, Apartment, DJ Hall, and Generator Room. * More than 600+ models * Massive Demo Scenes and Overview Map. * Decals - Sign, Symbol, Sticker, Text, Number. * Daylight and night mode switch with one key, * Enter and exit blueprint with one key, * Each model is textured by PBR materials. * Various texture sizes to provide good fps. * Collision and LODs fixed vert carefully. * Drag and drop material instance variations are included for ease of use, with exposed parameters for more controlled customization. * Each model is modular. * It is very easy to establish new maps. * https://www.unrealengine.com/marketplace...SC&start=0[/font][/font]
[font=icomoon, Lato, Brutal_Light, "Open Sans", arial][font=icomoon, Lato, Brutal_Light, "Open Sans", arial]Technical Details[/font] [font=icomoon, Lato, Brutal_Light, "Open Sans", arial]Game-ready. Extremely easy to use. Modular assets with customizable parameters Drag and drop material variations. The number of Meshes: 600+meshes and 60 decals. Game-ready. Extremely easy to use. Modular assets with customizable parameters Drag and drop material variations. The number of Unique Meshes: 687 meshes and 60 decals. Collision: Yes Vertex Count: 1522013 total. Min:8, Max:41052, Average :2800 LODs: Yes Number of Materials and Material Instances: 400+Material, 400+Material Instance Number of Textures: 1637 Texture Resolutions: 2048X2048(745), 4096X4096 (796), 8192X8192 (9)512X512 and 1024X1024 for small props and decals. Supported Development Platforms: Windows (Should work on other platforms but not tested) Documentation: Link (or a description of where users can find) the documentation[/font][/font]
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This is a 10GB download so be aware!
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