Garry's Mod Leaks

Paramedic Essentials (Defibrillators, Health Kit, Injuries & Custom Models)

Submitted by enzo77312, , Thread ID: 262249

Thread Closed
21-03-2023, 12:25 PM
#1
This addon adds all the essentials for a good paramedic experience for DarkRP. Instead of buying these features separately (defibrillator swep, med kit entities, health npc's, death screens and unconscious systems), you will get everything in one package.
Automatically your paramedic teams will be equipped with a defibrillator to revive players and a med-kit to heal players.

Once a player dies they become unconscious and can be revived by a medic. If no one revives them before the time runs out, then they respawn.

Paramedics can retrieve ambulances from their local hospital NPC. Ambulance supports VCMod ELS and Photon.

Features

✔️ Custom defibrillator swep.

✔️ Unconscious system when being killed where paramedics can revive you.

✔️ Life alert entity that notifies medics once you die and display your location on the map.

✔️ Injury system for breaking legs, arms and internal bleeding.

✔️ A player moaning system when you are dead which can be enabled/disabled.

✔️ New custom health kit with a recharge system.

✔️ Custom animations and models for health kit and defibrillators.

✔️ Custom death screen.

✔️ Ambulance NPC to retrieve an ambulance for paramedics.

✔️ Revival rewards for paramedics. Higher rewards for reviving players with life alerts.

✔️ Revival chance config option for defibrillators.

✔️ Rank unconscious times are configurable.

✔️ Health and armor kits purchasable from the F4 menu.

✔️ Health and armor restore NPC. Purchase full health and/or full armor from this NPC.

✔️ Recharge station that recharges your health kit.

✔️ Admins can respawn themselves via a configurable chat command.

✔️ Custom model and materials for the recharge station.

✔️ Support for NLR Enforcer for DarkRP & NLR SPZones V2 to clear NLR zones on revival.

✔️ Language system.

✔️ Xenin Inventory support for armor and health kits.

✔️ ItemStore support for armor and health kits.

✔️ Supports VCMod ELS sirens and lights for ambulance.

✔️ Supports Photon Lightning Engine for the ambulance.

✔️ Support for Sublime Levels, Vrondakis Level System, Elite XP System (EXP2), DarkRP Essentials, Brick's Essentials and GlorifiedLeveling.

✔️ Reward XP when reviving players, reviving players with a life alert and healing players.

✔️ Compatible with Investigation Mod and Scientific Police.

✔️ LW's Ambulance has default skins that can be configured in the script.

Injuries System

With the implemented damage system, players are able to break their legs if they are shot in the leg by an enemy. Once their leg is broken, they will walk and run slower than normally. Internal bleeding will cause the player to slowly loose blood (health) over a period of time you configure.

Paramedics can use the health kit to heal players injuries. They must heal the player above a certain amount of health (also configurable) to heal injuries.

Breaking Arms 💪
If you are shot in your arms, they could break. Having broken arms result in not being able to equip heavy weaponry. The weapons specified for this are all configurable, so you get to choose which weapons cannot be equipped once the players arms are broken.
Breaking Legs 🦵
If you manage to break your legs one way or another, your walk and run speed will be significantly lowered. You will barely be able to sprint and will need medical attention to patch up the damages, so you can return to normal speeds.
Internal Bleeding 🩸
Being shot in your head, chest or stomach you might end up with internal bleeding. Overtime you will loose health, unless you're healed by a paramedic. If you do not get healed before it's too late, you will fall unconscious and die unless a medic revives you.


The injury system can be entirely disabled if you do not wish to use it!



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