Backrooms Entity Monster with Basic Roaming, Roaring, Chasing and Attacking A.I Zombie with Basic Roaming, Chasing and attacking A.I (Attacks while moving) Zombine contains 4 texture types, and 9 Material Types Player Pawn with Health and Death features Camera sound effects triggered by player movement, velocity, and rotation Dynamic Player breathing sound effects which changes when scared 1 Flickering Light Blueprint 6 Standard Light Blueprints 31 Architectural Floor & Wall Meshes 1 Ceiling Vent Mesh 1 Wall Socket Mesh 10 Distant Monster Roar Sounds 5 Close Monster Roar Sounds (1 Looping) 4 Monster Attack / Hit Sounds 11 Camera Movement Sounds 2 Camera Zoom Sounds 4 Breathing Sounds 2 Player Scream Sounds