Building blueprint system that generates building exteriors with 100+ parameters
8 different styled buildings
A drivable car with paint control
Spline blueprints for highways, sidewalks...
Scattering system for debris and distance cities
Over 400+ different post apocalyptic themed assets
Advanced materials with multiple customizable parameters
Dynamic day and night system with rain weather option
4 layer landscape material with adaptive tessellation and distance based macro details
Example level with optimized dynamic lighting and landscape
Library of high quality tiling textures
Number of Unique Meshes: 415 Collision: Yes, automatically and manually generated Vertex Count: 200-30 000 depending on asset LODs: Yes, 3-4 depending on asset Number of Materials and Material Instances: 210 Number of Textures: 396
Texture Resolutions:
4K (12)
2K (314)
1K (64)
512 (4)
256 (2)
Supported Development Platforms: Windows: Yes Mac: No