Game Engine and Assets Leaks
Mountain Village Environment 4.27/5.0
Submitted by ahmedlcf2965, 11-03-2023, 05:32 PM, Thread ID: 261658
RE: Mountain Village Environment 4.27/5.0
30-01-2024, 05:30 PM
#12 I was not expecting it to be so detailed11-03-2023, 05:32 PMahmedlcf2965 Wrote:
https://www.unrealengine.com/marketplace...nvironment
Mountain Village Environment consists of 2x2 km environments including photoscanned hq nature elements and optimised Village House building items. You can create your own village settlements with ready-to-use building prefabs inside the first demo map of the pack which includes Mountain Environment or you can use the second demo map which already has village settlements. All the buildings in the pack are fully enterable. Package uses the Unreal Engine's Procedural features making easier for users to generate their own environment.
Cinematic Trailer
Demo
Technical Details
Features:
2x2 km Landscape
3 Village Settlements ready for usage
2 Different Maps with and without village settlements
Photoscanned Nature Elements
Landscape Grass Type for the plants
Procedural Foliage Systems for the trees, rocks and bushes
Landscape Slope Materials and Normal Blend
Volumetric Particle Effects
LightFunction Material for the cloud effect
6 BP Houses with Interiors
6 Tileable Textures for easy customization (walls, floors, roofs etc.)
Only 2 Trim Sheets for all Building Parts
Number of Unique Meshes: 184
Collision: Yes, both automatically generated and custom made (Building Meshes have custom collisions)
Vertex Count:
max: SM_Mountain_1 (42.118 verts)
min:SM_AtlasColumn_4 (11 verts)
LODs: Yes, 3 LODs
Number of Materials and Material Instances:
17 Master Materials, 35 Material Instances, 3 Decals, 6 Material Functions
Number of Textures: 122 Textures (29 Building Mesh, 32 Landscape, 50 Nature and 9 Prop Textures)
Texture Resolutions: varies between 1024x1024 to 4096x4096
Supported Development Platforms:
Windows: Yes
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