Game Engine and Assets Leaks
Hyper Multiplayer Survival Template Starter 5.3
Submitted by The1Hero, 05-05-2024, 09:27 PM, Thread ID: 294504
Code:
<a href="https://www.unrealengine.com/marketplace/en-US/product/hyper-multiplayer-survival-template-starter-mst">Hyper Multiplayer Survival Template Starter</a>
Multiplayer Survival Template Starter
If you've ever dreamt of creating a survival game, this template is tailor-made for you. It stands out as the most modular, organized, and robust multiplayer survival template, providing an excellent starting point for your project.
Start Small, Upgrade anytime
Thanks to the versatile nature of Hyper Modules, I offer various tiers for you to choose from based on your requirements. Begin with the starter tier to evaluate its suitability, and if you need additional features, you can easily upgrade to the Plus or Pro tiers at any time.
Key Systems
This comprehensive template comprises the following core systems and therefore all the key features of these systems:
Inventory
Crafting
Hotbar
Vendors
Lootchests
Advanced Outliner System
Interactive Foliage
Choppable Trees
Replication Subsystem
UI System
Basic Extended Movement Component
Basic Footstep System
Basic Interaction System
Basic Combat
Basic Equipment Manager
Basic Attribute Manager
Basic auto landscape
Basic Placement System
Basic Respawn
Example map with all starter tier systems merged and bonus assets
Optional courses available:
I do provide optional courses. Currently, I have a course for the absolute basics of UE5 and one in the making for learning how to create a multiplayer survival framework which helps to comprehend an extensive framework that also highlights “why” certain architectural choices are made with the goal to provide you with foundational knowledge.
Demo and Content
Explore the full experience in the demo.
The majority of the content is crafted by me. However, I also incorporate exceptional assets from Epic Games when available. Additionally, I utilize CC0 assets wherever feasible. Credits for external assets can be found in the readme files.
Technical Details
· Enhanced Input
· Network Replicated
· Anticipated cross-platform functionality, although currently tested on Windows
· Primary logic implemented in actor components, allowing for easy drag-and-drop integration onto an actor
· Utilizes data tables where applicable
~Numbers
Blueprints: 335
Widgets: 81
Meshes: 428
Materials: 226
Textures: 970
Animation Sequences: 114
Size: ~12GB (due to textures and animations) ~2GB Packaged
Users browsing this thread: 4 Guest(s)