Game Engine and Assets Leaks

Survivors Roguelike - Multiplayer Game Template

Submitted by The1Hero, , Thread ID: 294505

05-05-2024, 09:29 PM
#1
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<a href="https://www.unrealengine.com/marketplace/en-US/product/survivors-roguelike-multiplayer-game-template">Survivors Roguelike - Multiplayer Game Template</a>

Introducing the Survivors Roguelike Template, the ultimate game template for creating your own thrilling multiplayer experiences! Designed using 100% blueprints, this versatile asset comes packed with an array of features to help you create your dream game in no time.


With a robust ability system, level up system, and spawning system, the Survivors Roguelike Template provides you with all the tools you need to create dynamic gameplay experiences that will keep your players engaged for hours on end. And with its built-in multiplayer lobby, you can easily set up matches and invite friends to join in on the fun.

But that's not all – the Survivors Roguelike Template also includes data tables that allow you to manage all your game's information with ease. Whether you're tweaking stats, adding new items, or adjusting gameplay mechanics, this feature-packed asset makes it simple to create your own unique game.


So why wait? Get your hands on the Survivors Roguelike Template today and start creating the next big multiplayer sensation!


Used as a base for our TSS Game Rift Loopers


Video Preview

Check out the demo here!

Documentation

Discord


Update v2.0: Improved character creation workflow, added additional sample active and passive abilities, added additional enemy. Documentation improvements coming!

Update 1.1: Fix to replication issues and Game Manager now exposes Data Tables for Enemy and Elite setup


Citations:

Demo ability icons provided by https://game-icons.net/

(cc by 3.0; no changes made)

https://creativecommons.org/licenses/by/3.0/


All other Demo models, animations, effects, meshes, textures, sounds provided by Epic Games free content
Technical Details

Features:

100% Blueprint
Coop Multiplayer Ready
Save/Load System
6 example active and passive abilities
Ability evolution system
Spawning System
Level up system
Ability System
Chest/Stash Pick up System
Simple Main Menu and Lobby system
Abstraction layers for Player Controllers, Game Modes, Player States and Characters
Example unlock flow provided for characters
Characters, Abilities, Maps, Enemy Spawns, and Elite Spawns all managed through data tables for ease of information management


Number of Blueprints: 50+

Input: Keyboard, Mouse

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

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