Garry's Mod Leaks

handcuffs [Skriptfodder]

Submitted by kirka10088, , Thread ID: 9218

Thread Closed

RE: handcuffs [Skriptfodder]

#7
23-08-2015, 07:20 AM
kirka10088 Wrote:
[Image: 9ea43394922ecadf609cc88c709c4e0b.png]
Downloadhttps://www.dropbox.com/s/o86y8g1575lijhu/handcuffs.rar?dl=0


READ BEFORE OPENING A SUPPORT TICKET
All convars are listed here, and have been since this script has been available. If you make a ticket asking something that is visible here you will be ignored.
Description
Handcuffs and hand-ties for an enhanced role-playing experience. Police can handcuff suspects for questioning or criminals can tie up their enemies!
Installation
To install, simply drop into your garrysmod/addons/ folder. Servers may require a restart when a new addon is added.
Features
  • Handcuff players!

  • Handcuffed players can't use any weapons

  • Handcuffed players have reduced speed

  • Captives can break free to escape restraints!

  • Six different types of restraint!

  • Tie captives up!

  • Blindfold your captives so they can't see where you take them!

  • Gag your captives so they can't scream for help!

  • Free your friends from their restraints!
Convars
Server-side console variables to configure your server's handcuffs.
  1. cuffs_restrictarrest:[def 1][DarkRP] Players must be handcuffed to be arrested.

  2. cuffs_autoarrest:[def 0][DarkRP] Players are automatically arrested when handcuffed by a police job.

  3. cuffs_restrictsuicide:[def 1]Handcuffed players cannot suicide.

  4. cuffs_restrictteams:[def 1]Handcuffed players cannot change team (or job in DarkRP)

  5. cuffs_allowbreakout:[def 1]Handcuffed players can break out of their restraints. Does not affect other players freeing them.
thanks man i needed these for scp rp

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