21-07-2015, 09:05 PMPulseeey Wrote: 21-07-2015, 05:55 PMAzzurra Wrote: 21-07-2015, 05:52 PMJ Wrote: 21-07-2015, 05:50 PMAzzurra Wrote: HTTP~= UDP? TCP will work with game servers btw to protect something like MC server HTTP = TCP, but I can spread out more using a different type of proxy for this. I don't currently do UDP due to the fact few applications use it and it's a pain in the neck to configure filters for them. (TS is an example). Http is on port 80 though 80 is usually UDP idk TS is pointless to protect anyways people can just fill it :3 Port 80 is TCP, most application-level access ports are.
21-07-2015, 05:55 PMAzzurra Wrote: 21-07-2015, 05:52 PMJ Wrote: 21-07-2015, 05:50 PMAzzurra Wrote: HTTP~= UDP? TCP will work with game servers btw to protect something like MC server HTTP = TCP, but I can spread out more using a different type of proxy for this. I don't currently do UDP due to the fact few applications use it and it's a pain in the neck to configure filters for them. (TS is an example). Http is on port 80 though 80 is usually UDP idk TS is pointless to protect anyways people can just fill it :3
21-07-2015, 05:52 PMJ Wrote: 21-07-2015, 05:50 PMAzzurra Wrote: HTTP~= UDP? TCP will work with game servers btw to protect something like MC server HTTP = TCP, but I can spread out more using a different type of proxy for this. I don't currently do UDP due to the fact few applications use it and it's a pain in the neck to configure filters for them. (TS is an example).
21-07-2015, 05:50 PMAzzurra Wrote: HTTP~= UDP? TCP will work with game servers btw to protect something like MC server
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