Garry's Mod Leaks

[LEAK] NLR Zones - updated

Submitted by rafaelcomepastel, , Thread ID: 73751

Thread Closed
06-02-2018, 03:40 AM
#1
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NLR Zones
NLR or new life rule is perhaps the most frequently broken rule in DarkRP. NLR simply states that players may not return to their death point for some amount of time after dying, this promotes realistic roleplay as it allows for players to finish raiding a base or to make a getaway before the victim can return.
This addon helps enforce the rule in a few ways. Firstly it can often be hard to tell exactly where a player died or how much longer that player needs to wait. This addon will drop a marker where the player died and creates dashed circle around their death point. This informs players exactly how long they will need to wait and visually shows the areas they may not enter.
Videos
zone videolink borked. will fix soon.
admin perspective videolink borked. will fix soon.
Features
  • dashed zone boundary for improved visuals without impeding game play
  • zones visible to admins
  • list of punishments to pick and choose from including kick, slay, notify, and log.
  • optionally strip weapons when player enters zone
  • optionally disable revenge killing (disable attacking killer) for configurable time period.
  • optionally disable nlr zones near police jails
  • optionally disable nlr zones near spawns
  • configurable nlr zone size
  • configurable time periods for all features
  • ulx removezone <player> command to remove a player's nlr zone
  • drag and drop installation (comes pre configured with settings ideal for most servers)
  • supports logging with plogs by aStonedPenguin as well as plain text logging in data/ folder.

Installation
  • unzip the addon
  • open the readme.html to familarize yourself with the addon.
  • if desired edit the config in lua/nlr/_config_sh.lua
  • drag and drop the folder p_nlr_zones into your addons. It should be the directory containing the lua/ folder and the readme.html

example config file can be seenhere





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