Garry's Mod

[LUA] How to use surface.DrawTexturedUV() ?

Submitted by Radon, , Thread ID: 91767

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RE: [LUA] How to use surface.DrawTexturedUV() ?

#4
10-06-2018, 07:51 PM
Radon Wrote:
I wanna make hud usingsurface.DrawTexturedUV forcutting off the material, but when using the function, I was able to trim the material, simultaneously reflecting it
pls halp11!

try facepunch they instantly help you there. or darkrp forums.

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