Miscellaneous Leaks

[UE4] Realistic Blueprint Weapons

Submitted by draconn, , Thread ID: 97109

Thread Closed
30-07-2018, 10:08 PM
#1
[Image: Penetration-1920x1080-e4fba9bc568721edf3...5a12e1.jpg]
Description

Video:youtube.com/watch?v=K8lX4NF6YgU

The Realistic Blueprint Weapons system is a plug-n-play set of Blueprints for your game.

You can easily create all sorts of projectile weapons, from high powered sniper rifles over pistols and shotguns to bows, crossbows to mortars and catapults. If it fires a projectile, these Blueprints can handle it.

The flight of projectiles is calculated using the same algorithms used by professional ballistic calculators. Simplified enough to be easy to use. Real enough to produce realistic results.

Included in this pack is a character set up using one of the weapons. It demonstrates how to attach the weapon to a socket on your character and how to handle shooting the weapons you create. Reloading and fixing weapon jamming also demonstrated.

Set up a project:
youtube.com/watch?v=25y02ek0gq0

How to put the weapon in hand:
youtube.com/watch?v=xP88bPXGJfU

3rd person:
youtube.com/watch?v=L_ob7j1AfRY

Settings explained:
youtube.com/watch?v=3ETgWdu5jbc

Penetration explained:
youtube.com/watch?v=SXQ90vfYC7g


Technical Details

The ballistics model used in this project creates a very realistic flight path for your projectiles.

Factors such as air density, bullet weight, caliber, shape of the bullet and muzzle velocity all affect the flight.

Implement burst, single shot or full auto weapons with just a few clicks.

Set your own damage variable or get the raw Joule value of the impact.

Multiplayer compatible.


Content locked
This content has been locked. Please login or register in order to unlock it.

Users browsing this thread: 2 Guest(s)