Garry's Mod Leaks
Deceive - Disguise System [BACKDOOR REMOVED]
Submitted by JimJimovich, 10-09-2018, 07:12 PM, Thread ID: 101407
Thread Closed
Features
- No DRM!
- Works right off the bat!
- Tested with latest version ofDarkRP, try other gamemodes at your own risk!
- Two entitieswith different amounts of uses to put in your shipments, as well as aSWEPfor jobs to disguise infinitely if you'd like. (See media)
- Simplistic but unique and sleek user interface
- Works on all resolutions.
- No downloads required!
- Besides model change, the disguise is completely clientside! All that is done serverside is networking who is disguised into who.
- Restrict feature toVIPsanddonatorswith custom message, if that's your thing! (turned off by default)
- Translations(Read the languages section for more details)
- Fully fledged configuration options!(Read the configuration section for more details)
- Lifetime updates, bugfixes and support!
Works by detecting the system's language used by the client, just change the
Code:
deceive_language
Will fall back to English if your language can't be found.
Translation files arecreated just as easily as DarkRP'sand file names are lowercase and formatted using theISO 3166-1 alpha-2 standard.
If you made your own translation and wish to share it with me, please feel free to do so in a support ticket!
Languages included by default are:
- English(default)
- French
- German
- Russian
- More to come later!
Only requires basic Lua knowledge, just as easy as editing DarkRP jobs!
Allows you to:
- restrict jobs that can't disguise as other players (Optional)
- restrict jobs that players can't disguise as (Optional)
- restrict usergroups that are allowed to use the disguise feature (Optional)
- pick the disguising cooldown's length
- pick the disguise drawer's number of maximum uses (Can be configured to be infinite)
- pick the disguise drawer's health (Can be configured to be unbreakable)
- change the undisguise command name
- choose if you want disguises to be removed on gunfire
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