Gaming Discussions

Wildstar

Submitted by Illuminatus, , Thread ID: 11850

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26-10-2015, 12:01 AM
This post was last modified: 01-11-2015, 10:36 PM by Illuminatus
#1
Sorry for broken thread design. I'll try to fix it tommorow.
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WildStaris afantasy/science fictionmassively multiplayer online role-playing gamethat takes place on the fictional planet Nexus, where a mysterious and powerful race known as the Eldan have disappeared, leaving behind a wealth of technology and secrets for players to explore.

WildStaris developed byCarbine Studios, published byNCSOFTand was unveiled on August 17, 2011 duringGamescom.
The game went live on June 3, 2014.WildStargives players two methods of paying for the game, following the initial purchase. The first is a monthly subscription, which gives the player 30 days of game time. The second method allows players to purchase with real money an in-game item, C.R.E.D.D., which grants 30 days of playtime and is tradable to other players for in-game currency.This essentially enables the player-driven economy to set the in-game price for C.R.E.D.D., and thus an exchange rate between real money and in-game currency.
As of September 29th, 2015, WildStar is free to play.



Gameplay






InWildStar, players are able to create a character that they can control through their playing session. These characters can move in anopen,persistentworld environment.Characters canlevelfrom 1 to 50.Gameplay mainly consists ofquests,dungeons, andplayer versus playercombat.









Movement

WildStarallows the player many liberties in movement, such as double jumping, sprinting, and dashing. This ties into the gameplay in ways such as speed races and jumping puzzles.


Moreover, there are zones with altered gravity in the game, allowing the player to jump higher.



Combat


WildStar uses a system of telegraphs for combat, where zones are displayed on the ground, allowing a player to predict attacks of enemies and heals of allies. A player can dodge them by either walking or dashing out of them

Players attacks are also telegraphs, this means that players have to cast them in the right direction if they want to damage enemies. Players also have the option of auto-targeting enemies, which puts the telegraph for the move they use centered on their current target. This makes it easier to get a particular enemy into their telegraph, but often won't catch as many enemies as a well-placed free-targeting attack would.

Housing

In WildStar, players can own a sky plot. This plot is a part of land consisting of a house and several "sockets", each socket can receive different "plugs". Plugs can consist of many different things, such as a crafting bench, a mine, an exploration shaft, etc.

While the exterior of your plot can be filled with "plugs" and decorations placed on predefined "hooks", the interior offers complete creative freedom. Various interior decorations offer a bonus to your rested experience if you log out inside your home, making your own house the best source of rested experience in the game.

This plot can be accessed by anyone who has the owner's permission. Every plug can be used by all the players who have access to this plot. If a visitor performs a task such as harvesting, the reward can be split by the visitor and the owner of the plot, allowing friends to maintain your plot for the owner and allowing both to benefit.

While housing is not a required part of the game, it offers many advantages to the players, from personal workbenches, gathering nodes, personal dungeons, quicker access to raids and increased rested experience.




PVP


WildStar offers numerous means of player conflict. WildStar allows players of opposing factions to fight almost anywhere within the in-game world.




In addition to open world combat, players are able to participate in more organized combat, such as arenas, battlegrounds, or Warplots, where players fight each other in teams.



Arenas consist of small teams (2v2, 3v3, or 5v5) attempting to kill the opposing group of enemies. Each team has a set amount of respawns. A match is won when all of the members of a certain team has been killed, and are unable to respawn.



Battlegrounds consist of larger teams (up to 15v15). Matches are centered on varying objectives, and victory conditions are dependant upon the nature of the objectives teams are tasked with.



War Plots have the biggest teams (30v30). A War Plot is a fortress controlled by a Warparty. Players of a Warparty have to build the Warplot in order to increase its attack and defense possibilities. Matches are then organized by two Warparties. Victory is then obtained when players take control of the opposing team's Warplot.


Classes




Wildstar has 6 classes.

Warrior - Armed to the teeth and fearlessly wading into battle with multiple enemies, warriors are unstoppable juggernauts of brutality and combat! Peac is for the weak!

Read more:here





Spellslinger- Maverick aces of the run and gun, Spellslingers use their lightning reflexes, quickdraw skills, and arcane sorcery to dispense frontier justice with a vengeance! Shoot first, body count later!

Read more:here



Esper-Masters of psionic illusion, Espers use the power of their minds to conjure deadly apparitions and extrasensory weaponry! When it comes to mass butchery, it's the thought that counts!

Read more:here

Engineer-Decked out in mechanical armor, Engineers unleash destructive long-range attacks while deploying a powerful posse of bots in battle. Never before have wrenches inspired such dread!

Read more:here

Spellslinger-Maverick aces of the run and gun, Spellslingers use their lightning reflexes, quickdraw skills, and arcane sorcery to dispense frontier justice with a vengeance! Shoot first, body count later!

Read more:here

Stalker-Silent but deadly assassins, Stalkers use advanced stealth technology to stalk and painfully eviscerate their foes. If you see one, youre already dead!

Read more:here



Medic-Specializing in battlefield support, Medics use their arsenal of gadgets to heal their friends and liquidate their enemies. Prescription: death!


Read more:here

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"Jack Shade's comin'
Sure as death
To lay you down
And steal your breath



Put on your mask

Hide with care

And pray the Angel

Finds you there



Salvation's near
We'll carry on
But first survive
Until the dawn"


More information:here

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Do not allow the eye to fool the mind.

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