Miscellaneous Leaks
(UE4) - Multiplayer First Person Shooter Kit
Submitted by LuroTV, 08-10-2018, 12:42 PM, Thread ID: 103098
Thread Closed
Multiplayer First Person Shooter Kit
-------------------------------------------------- ------------------------
-------------------------------------------------- ------------------------
A C++ multipayer first person shooter template project which loadout customization and other modern FPS game features.
Description
The first person shooter template project can be used as the base for your own FPS project or simply to explore and reuse the C++ source code and important assets. It includes many essential features for modern multiplayer FPS games, such as:
Loadout and customization
Fast-paced gunplay
Teams or all against all
Optional third person view
World interaction
Medic kit, ammo box
Scoreboard
Killfeed
Score notifications
Chat
Mini map (multiple floors supported)
Main menu
Main and in game menu options
Host server menu
Server browser
Note: The images and videos show the FPS Kit in combination with other marketplace projects, like the Agents Character Pack, the Subway Environment, and the FPS Weapons Pack. None of the assets from any of those projects are included in the FPS Kit, however it is easy to add these or similar asset packs to the project.
For the integration of the FPS Weapons Pack, please use these steps:
1. Make sure you downloaded the latest version of the FPS Weapons Pack and the FPS Kit
2. Create a new FPS Kit project or skip if you already have one
3. Close the project
4. Open the FPS Weapons Pack folder in your Unreal Launcher Vault directory (usually at ?C:\Program Files\Unreal Engine\Launcher\VaultCache\FPSWeaponsPack\data\Content)
5. Copy the ?FPS_Weapons_Pack folder
6. Navigate to the ?Content directory of your FPS Kit project
7. Paste the folder from your clipboard and agree to merge folders and replace existing files
8. Now open your project and enjoy the new assets!
Technical Details
Number of Materials: 31
Do Materials derive from a Master Material with instances as variations: No (Only a few)
Number of Textures: 62
Texture Resolutions:
10241024: Scopes, trash container, fuel tank
512512: Suppressor
256256: HUD icons, scope haircrosses, lens normal, lens roughness
6464: Kill cause icons, firemode icons
3232: Simple crosshair texture
416: Default crosshair texture
Intended Platform: Desktop
Platforms Tested: Desktop
Documentation Included: No
Important/Additional Notes:
This is a C++ project. In UE 4.10 and later, the binary download of the engine will require the Visual Studio 2015 redistributable components to be installed for the editor to run. The redistributable components are not the same as the full Visual Studio 2015 installation, but are just a handful of DLLs that any VS2015-compiled program needs. Microsoft typically installs these automatically with Windows Update, but Epic includes Microsofts standalone installer with the engine for anyone that has Windows Update disabled or isnt up to date.
This hidden content has been reported as still working 0 times this month.
2 times in total
The link in this hidden content has been reported as down 0 times this month.
1 times in total
Users browsing this thread: 2 Guest(s)