Garry's Mod

Developing a custom gamemode

Submitted by Adaptingg, , Thread ID: 105655

Thread Closed

RE: Developing a custom gamemode

This post was last modified: 23-12-2018, 05:05 PM by Knight
#4
cl_init.lua and init.lua doesn't matter.

You need to rename the darkrp folder to whatever
and darkrp.txt to whatever

I believe the names in cl_init.lua and init.lua only effect the name in-game

22-12-2018, 11:46 PM
ArchiCZ Wrote:
Watch code blue tutorials on youtube. He is a good lua teacher

His tutorials are very good. I learned how to make my first HUD from his vids.

It was a very shit HUD but it worked

Users browsing this thread: 2 Guest(s)