Game Hacks and Cheats

[Trainer] Elite: Dangerous 64bit

Submitted by not_so_dangerous, , Thread ID: 100213

Thread Closed

RE: [Trainer] Elite: Dangerous 64bit

This post was last modified: 17-01-2019, 01:27 PM by templer81
#71
28-08-2018, 08:29 PM
not_so_dangerous Wrote:
Elite No So Dangerous 1.21

Trainer for Elite: Dangerous 64bit version. Horizons and non Horizons.

[Image: 1.jpg] [Image: 2.jpg] [Image: 3.jpg] [Image: 4.jpg]

Tested with game version 3.3.1

Virustotal
NOTE: Some antivirus programs may have issues with the trainer and mark it as unwanted or malicious software.

You will need Cheat Engine 6.5 or newer to run this trainer.

Download:
ENSD_121.ZIP


Changelog:
Version info:
1.21 -- 2018/12/19
------------------
= Bug removed - KWS scan speed should be working now.
= Internal changes for game update 3.3.01

1.20 -- 2018/12/13
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- Removed All directions planet scan and Distant planet scan - this is not used since game update 3.3.0.
+ Hyperspace animation speed - There is 10 seconds long animation before arriving to new system after receiving new system data. This animation can be speed up for less time spent in hyperspace.
+ KWS speed multiplier - multiplies KWS speed up to +1000% (10 times faster).
+ Ship scan speed multiplier - multiplies ship scan speed up to +1000% (10 times faster).

1.13 -- 2018/10/21
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+ Fuel scoop multiplier - multiplies fuel scooping speed up to +1000% (10 times faster).

1.12 -- 2018/10/17
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= Improved offsets scanning - game freezes for 1 second only.

1.11 -- 2018/10/16
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= Bug removed - sentinel damage leading to game crash.

1.10 -- 2018/09/08
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+ Added NPC damage multiplier to Shield/Hull/Module damage. Slider set to +0% = no added damage; +1000% = 10 times more damage. NPC vs NPC damage is multiplied too.
+ Freeze ammo - freezes ammo cartridges. Doesn't work with rockets and SRV ammo.
+ Endless heatsink - infinite heatsink duration (until change of instance).
+ No scoop - instant scooping by targeting (cargo bay must be open). Doesn't work with SRV.
+ No jump countdown - removes countdown (4...3...2...1) before jump.
+ All directions jump - allows jumping without aligning with target system.
+ Supercharge FSD - sets FSD permanently supercharged like neutron star. FSD gets supercharged after 1 jump.
+ All directions planet scan - allows Advanced discovery scanner to scan planets in all directions.
+ Distant planet scan - infinite scan distance for Advanced discovery scanner.
+ All directions KWS scan - allows KWS/Manifest/Frame Shift Wake scanners to scan ships/wakes in all directions.
+ Distant KWS scan - infinite scan distance for KWS/Manifest/Frame Shift Wake scanners.
+ All directions ship scan - allows to scan ships in all directions.

1.00 -- 2018/08/28
------------------
= Initial release.
+ Shield damage - reduces damage to the player shields. Slider set to 0% = no damage to shields; 100% = original unchanged damage to shields
+ Hull damage - reduces damage to the player hull.
+ Module damage - reduces damage to the player modules.
+ Energy consumption - reduces energy spend by weapons, engine and system. Slider set to 0% = no energy spend; 100% = original energy consumption.
+ Jump fuel consumption - reduces fuel used by jumps. Slider set to 0% = no fuel used; 100% = original fuel consumption.
+ Flight fuel consumption - reduces fuel used in normal space flight (not in supercruise).
+ No masslock - removes masslock by stations and other ships.
+ No cooldown - removes cooldown period after jumps.
+ No jump charge - removes charging of FSD before jumps.
+ No interdiction - disables all interdictions (even interdictions by player always fail).

imwait for new version this in not work no more.

12-12-2018, 08:53 AM
not_so_dangerous Wrote:
I'm already working on it. :-) I'll upload new version in few days.

17-01-2019, 01:22 PM
templer81 Wrote:
imwait for new version this in not work no more.


I will be waiting impatiently. thank you. You are great

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