08-10-2018, 12:42 PMLuroTV Wrote:Multiplayer First Person Shooter Kit-------------------------------------------------- -------------------------------------------------------------------------- ------------------------
A C++ multipayer first person shooter template project which loadout customization and other modern FPS game features.
Description
The first person shooter template project can be used as the base for your own FPS project or simply to explore and reuse the C++ source code and important assets. It includes many essential features for modern multiplayer FPS games, such as:Loadout and customizationFast-paced gunplayTeams or all against allOptional third person viewWorld interactionMedic kit, ammo boxScoreboardKillfeedScore notificationsChatMini map (multiple floors supported)Main menuMain and in game menu optionsHost server menuServer browser
Note: The images and videos show the FPS Kit in combination with other marketplace projects, like the Agents Character Pack, the Subway Environment, and the FPS Weapons Pack. None of the assets from any of those projects are included in the FPS Kit, however it is easy to add these or similar asset packs to the project.
For the integration of the FPS Weapons Pack, please use these steps:1. Make sure you downloaded the latest version of the FPS Weapons Pack and the FPS Kit2. Create a new FPS Kit project or skip if you already have one3. Close the project4. Open the FPS Weapons Pack folder in your Unreal Launcher Vault directory (usually at ?C:\Program Files\Unreal Engine\Launcher\VaultCache\FPSWeaponsPack\data\Content)5. Copy the ?FPS_Weapons_Pack folder6. Navigate to the ?Content directory of your FPS Kit project7. Paste the folder from your clipboard and agree to merge folders and replace existing files8. Now open your project and enjoy the new assets!Technical Details
Number of Materials: 31Do Materials derive from a Master Material with instances as variations: No (Only a few)Number of Textures: 62Texture Resolutions:10241024: Scopes, trash container, fuel tank512512: Suppressor256256: HUD icons, scope haircrosses, lens normal, lens roughness6464: Kill cause icons, firemode icons3232: Simple crosshair texture416: Default crosshair textureIntended Platform: DesktopPlatforms Tested: DesktopDocumentation Included: No
Important/Additional Notes:This is a C++ project. In UE 4.10 and later, the binary download of the engine will require the Visual Studio 2015 redistributable components to be installed for the editor to run. The redistributable components are not the same as the full Visual Studio 2015 installation, but are just a handful of DLLs that any VS2015-compiled program needs. Microsoft typically installs these automatically with Windows Update, but Epic includes Microsofts standalone installer with the engine for anyone that has Windows Update disabled or isnt up to date.
Content has been stripped. Go to the quoted post to view the content.
thanks dude for this...unreal assets are hard to find so much appreciate your work...cheers!!