Garry's Mod

Custom DarkRP Map

Submitted by Glossy2k, , Thread ID: 119465

Thread Closed

RE: Custom DarkRP Map

sand
Newbie
Level:
0
Reputation:
0
Posts:
19
Likes:
0
Credits:
5
30-01-2019, 12:27 AM
#2
For ideas, I think it would be cool to have secret rooms, and a teleport spawn. So when players spawn, they're surrounded by teleporters that will lead to different places all over the map.

As for improvements, if no_draw isn't applied to faces of walls and floors that are not visible to the player, you should add the no_draw texture to further increase map optimisation.

Users browsing this thread: 1 Guest(s)